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Messages - Cellusious
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1
Archived Activities / Re: Secret Santa 2013
« on: December 26, 2013, 12:42:28 am »
Thanks offwhite :)

Those who didn't finish anything... :(

2
Archived Activities / Re: Secret Santa 2013 Sign-Up
« on: November 21, 2013, 03:25:30 pm »
Can i join too?

I like aliens.
I dislike people.

3
Challenges & Activities / Re: The Line Art thread
« on: September 09, 2013, 08:18:58 am »


Arachne: ...I don't know whether to be terrified or...even more terrified, but those are awesome lines.

Weak attempt

4
Pixel Art / Re: Need help going from low-res to not-so-low-res
« on: August 28, 2013, 01:39:15 pm »
@Crow oh ok, thanks anyhow, :)
leaving the forum so i'll not read any potential replies.  :)

5
Pixel Art / Re: Need help going from low-res to not-so-low-res
« on: August 27, 2013, 06:13:18 pm »
@coffee those honestly look much worse.
@PixelPiledriver more frames does the charm

I couldn't find a way to delete this topic but feel free to, my questions have been answered :)

6
Wonderful pixel work as always, :)
Is it only me or does the perspective weird as in;

Moved the block base up a few pixels and copied the top and placed it under to give the illusion of the pillar under it being higher. ?

7
Pixel Art / Re: Need help going from low-res to not-so-low-res
« on: August 23, 2013, 09:08:16 pm »
Thanks! :)
Yeah, put in another way; cheating by working at lower res/hiding details in *cleverly* put noise.

I tried to do these, any way to make them show their form better?
These are still what i consider low-res but it's towards the right direction.


I would also (instead) love feedback and critique on the animation over;
how to enlarge it, improve it, etc. Animation/sprite anyhow.

8
Pixel Art / Re: Need help going from low-res to not-so-low-res
« on: August 23, 2013, 08:43:32 pm »
Not look better scaled, do art at the same size as the edit; which looks good.
I don't want my low res to look better scaled up that' seems pointless.

This is rather low res, and therefore took around 2 minutes to pixel and animate.


if i could do the same things, just at a higher res for more detail and space for aa.

These are low res AA'ed to hell.



9
Pixel Art / Re: Need help going from low-res to not-so-low-res
« on: August 23, 2013, 07:42:49 am »
i want to be able to do pixel art 2x or 3x that size without looking bad, Not just that sprite, but in general. Edit looks great, i want to be able to do stuff like that.

Edit:
Another failure

10
Pixel Art / Re: Need help going from low-res to not-so-low-res
« on: August 22, 2013, 08:59:47 pm »









I tried to do high res here then abandoned it and just copied and pasted the stuff around to get textures and abstraction.


These are all failed trials at upping the size, which either makes them look just plain wrong or noisy when i try to not make them look flat.
I'm no fan of outlines and try to avoid that at all cost.
Using brushes + the tablonitor often result in very surreal stuff because of weak lineflow rather than actually getting what i want.

Cheers!
- Olav

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