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Messages - Neo Berserker
Pages: [1] 2

1
Pixel Art / Re: platformer puzzle
« on: June 20, 2014, 02:27:31 am »
Hi ariyan, I actually like the scaled down version better, besides It is easier to work on smaller resolutions and since you are considering animating it'll also cut alot of the work, but if you like the bigger version more go for it, this is all kinda subjective. I did a small edit on the small one anyhow, maybe it'll help?

2
Pixel Art / Re: Ninja [wip]
« on: February 12, 2014, 01:46:35 am »
Now that i finally got some free time i went back to this. More refinement and AA now. This might be final.

3
Pixel Art / Re: Ninja [wip]
« on: January 29, 2014, 09:48:51 pm »
@Tapsu, you were right about the newer version, the colors do seem too saturated, i toned them down just a little bit for the sake of anyone viewing this thread. Oh and i didn't get to finish the legs before i posted here,  those are unfinished.

@Coffee, your edit made me go back to the older one, thanks alot! it's really helping me. I haven't applied AA yet but this is the current version.


4
Pixel Art / Ninja [wip]
« on: January 27, 2014, 03:41:27 am »
Hello, today i decided to remake a piece i started a while ago.

Old:


Newer:


First, I simplified it by eliminated a bunch of stuff(less is more). I changed and reduced the amount of colors, which i realized do make a big difference. Also, I'm using a thicker outline in several places to give it more of a style i guess, not really sure if it helps that much. I'll see if i can add the feet later, those have always been tricky for me.

5
Pixel Art / Re: Undead Alchemist
« on: January 14, 2014, 06:33:14 pm »
Alright i refined it more and added some (not the best) AA to the aura, the table texture is still odd in a way but i think it fits. This is pretty close to final, ofcourse i don't mind keep working and improving it even more if possible.

Thanks for the help everyone  :)


6
Pixel Art / Re: Undead Alchemist
« on: January 10, 2014, 06:13:54 am »
Yeah that's what i'm probably going to do, i will try to make it look as if he's sitting and there's a table in front of him, and so i will light it up as Facet suggeted.

Edit: Alright so i added the table, i went for this odd texture on it, not sure if the colors work for it.


7
Pixel Art / Re: Undead Alchemist
« on: January 10, 2014, 04:25:49 am »
Thanks for your input Facet, yeah I'm basically going with my gut on this, the shading has been rather confusing but i hope it's improving as i go. I started with a vague idea but now i like the creepy look of it. Anyway here's another update on it.



Also changing the image to grayscale is actually really useful to check the values of the colors, that's something i'd never done before, will come handy in the future definitely.

8
Pixel Art / Re: Undead Alchemist
« on: January 08, 2014, 06:27:15 am »
Nice edits PixelPileDrive and Stava, very useful  :y:, also i had this idea of adding some sort of aura so here's mine:



Not too refined, i didnt have alot of time today but tomorrow i'll make some more changes. Do you guys think the aura is helping this piece?


9
Pixel Art / Re: Undead Alchemist
« on: January 05, 2014, 07:00:14 am »
@Agent00X, thanks for those suggestions, the hands have been giving me a hard time, i tried to make them more fitting this time.

@R1k, thanks alot for taking the time to make that edit  ;D, using it as reference i went and implemented more changes.

@PsylentKnight, mhmm i'm not sure if the mouth's giving me that impression, i will tweak it and see if that makes any difference.

This is how it's looking so far.




10
Pixel Art / Re: Undead Alchemist
« on: January 02, 2014, 10:30:51 pm »
That helped Ymedron thanks ;D. Here's another update on it, i'm trying to get a better lighting on it, hopefully it's an improvement in the right direction.




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