1
2D & 3D / Re: Help with high res pixel art
« on: January 08, 2013, 03:23:46 am »
You hit the point Dr. D. If we can make ultra-smooth graphics with pixel, then is what i want to do. I love the graphics made with pixels and i don't want to use other medium.
You all don't comprehend my question. The point is, we can make HQ graphics with pixel and we love it, why not make the best use that we can? You misunderstood tim, i don't want to make something "like" Wakfu, and i already know that the art of the game is not pixel. I want to make something with pixel that can be "compared" to Wakfu or the games of the 32 bits era.
And the answer to "why don't i forget pixel?" is i want to make the best use that i can, even if it is more time consuming than this or that.
Anyway, thanks for the good debate till now.
You all don't comprehend my question. The point is, we can make HQ graphics with pixel and we love it, why not make the best use that we can? You misunderstood tim, i don't want to make something "like" Wakfu, and i already know that the art of the game is not pixel. I want to make something with pixel that can be "compared" to Wakfu or the games of the 32 bits era.
And the answer to "why don't i forget pixel?" is i want to make the best use that i can, even if it is more time consuming than this or that.
Anyway, thanks for the good debate till now.