Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - rodrigolira
Pages: [1]

1
2D & 3D / Re: Help with high res pixel art
« on: January 08, 2013, 03:23:46 am »
You hit the point Dr. D. If we can make ultra-smooth graphics with pixel, then is what i want to do. I love the graphics made with pixels and i don't want to use other medium.

You all don't comprehend my question. The point is, we can make HQ graphics with pixel and we love it, why not make the best use that we can? You misunderstood tim, i don't want to make something "like" Wakfu, and i already know that the art of the game is not pixel. I want to make something with pixel that can be "compared" to Wakfu or the games of the 32 bits era.

And the answer to "why don't i forget pixel?" is i want to make the best use that i can, even if  it is more time consuming than this or that.

Anyway, thanks for the good debate till now.

2
2D & 3D / Re: Help with high res pixel art
« on: January 07, 2013, 09:46:52 pm »
Thanks tim!

I'll study the videos but my focus is on the pixels. I know that a better understand of traditional drawing and painting skills (digital or not) are an indispensable ally. If i can put the studies about painting direct in the pixel works, i'll try that approach. Some can say that is not the right way, but i've tried this some time ago with other studies and had progress. Anyway i'll post some work after some studies and take my own conclusions. And expect some comments and critiques.

3
2D & 3D / Re: Help with high res pixel art
« on: January 07, 2013, 02:46:25 am »
@Tim   I know that wakfu isn't pixel art. What i'm trying to achieve is quality that some way can be compared to vector art but with the pixel limitations. I've seen some pixel games that can make the best vector artists rethink their styles. Not to mention the 16/32 bits era, when the art was so wonderful that some games still populate our minds (Alundra is a good example).

@Cage   The hard time i've had was trying to make the pixel characters more readable and cleaner, not the concept art. I have a good time of traditional drawing and i don't have problems with the characters concept art.

@r1K   Hank's art is incredible. Thanks for the images r1K.

What i need is to improve my pixeling techniques. I'm new in this type of art and i want to be an environment/character artist for mobile games. I don't want to work with vector, not for now, and if i can't do impossible things with pixel, i'll try to push the pixels to the limit.

4
2D & 3D / Help with high res pixel art
« on: January 06, 2013, 05:38:06 am »
Hi all!

I want to make some characters with high res. Something like the mmorpg Wakfu (not the iso style, just the quality).

I dont know how to make the pixel characters and assets look so clean.
I've tried a lot but its very dificult for me without a base to start. If someone know how to make pixel art like that, give me some guidance and you'll make my new year better.

When i find the light to guide my paths i'll post some works on Pixel Art to receive comment and critiques (positive, i hope so).

5
Pixel Art / Re: [WIP] Christmas art and a little patriotism! (C+C)
« on: December 27, 2012, 07:24:13 pm »
I'm changing the flags size. It's my first animation, so i need to improve a lot.

Maybe i have made a wrong choice to start, but i'll finish this.
Thanks for the advice #Cyangmou.

6
Pixel Art / Christmas art and a little patriotism! (C+C)
« on: December 26, 2012, 04:26:39 pm »
Hi all!

The first one is a gift to all of you on the forum. I'm posting the christmas sign a little later but anyway, it's here.

The second one is an art that i'm making and need to finish. I need some guidance, because this is my first post with artwork in the forum, and my pixel art tecniques still are in training.




I've made some adjustments in the flag's size. Not sure if the diference is greater.

Before                                               After
 

I'll not make any changes in this pixel art. Make comments if you like.  ;D
########################################
Sorry for the portuguese sign. It means "Merry Christmas!".

Seeya later!

//edit ptoing: Please use [img] tags.

7
Job offers / Re: I Need 2D RPG Graphics
« on: December 17, 2012, 03:36:23 am »
Hello!
I'm new in spriting/pixel art. It's just what i need to make a start!
I have traditional drawing skills but no pixel portfolio, but give me a chance to show my skills.

PM me or send me an e-mail at: mantis.pixelart@gmail.com (or do both  ;D).

Waiting for the task  :y:!

8
General Discussion / Re: Read the Rules, then introduce yourself here.
« on: December 15, 2012, 04:28:35 am »
Hi all!

I'm from Brazil and my english is not that good, please don't blame me. I'm new on pixel art and i am searching to improve (create is the right word  :blind:) my portfolio.

The shadeless-slime on the left (avatar) is the first piece of art that i show online, you all know i need to get better (fact). I'm well-versed in traditional drawing and most of my pixel art is made by pixel-over. This is the tecnique i chose to go the pixel way.

And... that's all about me (for now  :lol:).

Pages: [1]