Hi,
I've been a Designer in the Gaming industry for quite sometime, but now is time when I'm producing few of my own games. So I want some advice from all the Pixel experts here.
- I'm designing a Vertical Shooter game with Planes shooting Aliens.
1. So what are the aspects of it that I should make in Pixel - Bg? Characters?
You can see the graphics style I'm looking for here.
http://www.slidetoplay.com/story/dodonpachi-resurrection-reviewhttp://www.destructoid.com/review-bug-princess-218122.phtmlAre these all Pixel, they look so polished?
2. Approximately these will be the required assets
5 Bg Tile Sheets
Characters
- 5 Mini Bosses: 20 Frames for Each: Total 100 Frames
- 1 Super Boss: Total 50 Frames
- 3 Hero Planes: Total 30 Frames
- 10 Enemies: 10 Frames for Each: Total 100 Frames
Bullets & Explosions: 30 Bullets and % Frames Each: Total 150 Frames
Since I have no experience with Pixel, I'm just being very approximate here with the Animations, based on the Characters required for the Design. Is my calculation for the Animations right can someone help me out with the figures.
3. Can someone tell me what will be an approximate cost for pixeling the above Project.
- What be an average charge for the Above assets charged by an Pixel Artist.
- What will be an average time frame taken by an Pixel artist to complete this.
Thanks
Amoto.