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Messages - zephiel87
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1
Challenges & Activities / Re: Hixel it!
« on: May 28, 2008, 10:55:06 pm »
The pixels themselves aren't exactly hexagons, but they tessellate more like hexagons, which I think would ensure the result looks less like rotated pixel art.

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Challenges & Activities / Re: Hixel it!
« on: May 28, 2008, 06:46:02 pm »
I would think a grid like this would be a better approximation of hexagonal pixels:

3
Ended up busier than expected last couple weeks. I'll drop 102/116.

4
102 and 116, doesn't look like they've been taken.

5
Pixel Art / Re: Get Back High -- A Fighting Game
« on: March 27, 2008, 05:43:57 am »
Transparency does count as a palette entry, so yes, you're effectively limited to 15.

I'm not too familiar with GG, so can't answer your other questions.

6
Pixel Art / Re: 8bit Pixel Art
« on: March 06, 2008, 07:27:42 am »
To clear up the Mario pose issues, he's supposed to be resting his hand on the statue and looking up at it in admiration, the hand above his head is supposed to be shielding form the sun. I realized after the fact that the sun's direction makes that unneccessary, but didn't bother to change it.

And yes, those are cliffs in the background.

So assuming i have time to fix this up (laziness and business have been problematic the last couple weeks) the major crits right now are the shading on the pipe in the back and the small Mario (possibly his pose too). I didn't miss anything too important otherwise, correct?

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Pixel Art / Re: 8bit Pixel Art
« on: February 24, 2008, 09:08:35 pm »
Yeah, i didn't word that very well, the sun itself can't light an object from more than one point, but there will be some shading from bounce light and refraction and such.
but yes, it would be minimal, I did admit to shading more prominently than would actually be noticeable.

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Pixel Art / Re: 8bit Pixel Art
« on: February 24, 2008, 08:35:54 pm »
Thanks for all the advice guys!

Conceit is right that the pipe would have at least a little shading, the sun can't possibly hit a scene from exactly one point. But I probably made it too noticeable.

I'll work on fixing up the shading on Mario and the other foreground elements.

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Pixel Art / 8bit Pixel Art
« on: February 23, 2008, 08:10:32 am »
Just realized I joined months ago, and have posted almost none of my pixel art. Perhaps it's time to change that.

Anyway, my most recent work:


yeah, I know there's some perspective issues, but overall I think I did a decent job.

10
Pixel Art / Re: 1bit Space Pixel Arts
« on: June 26, 2007, 05:06:16 pm »
yeah, its continents. i think its easier to see on the top one, the other should probably be smaller.

anyway, im glad you all mostly like them  ;)

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