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Messages - zi
Pages: [1] 2 3 ... 5

1
Pixel Art / Re: RPG Tilesets, etc
« on: January 20, 2011, 05:16:46 pm »
The trees don't look like I see them from up, because your light colour is in the end of the top areas. You must see a bit from back areas.

Just some fast explanation is here:

2
Pixel Art / Re: Simple is hard - Poluted city
« on: January 20, 2011, 04:56:46 pm »
I think that sky must be with dark colour compared with the flare on trees and buildings.



just remove lighter color and think that you must use him very carefully in some areas.

3
Pixel Art / Re: Dump
« on: March 06, 2009, 10:52:16 pm »
Nice works, first two I see them before, but just want to say that I was truly impressed from the smiles. So clear look. I can't see "very happy" or "laughing" have one in 4 row, but not so clear to understand. Also can't easy understand "cheesy" smile and ofcource need important "green cheesy". I like them all heh.

4
Pixel Art / Re: The Inn - [wip]
« on: February 25, 2009, 10:39:10 am »
TheInquisitor I train patience :( From different ways some are look at from shots or another digital works, some are fabricated also for some make precise lineart for another just sketch and than add all elements wall corners /inside or outside/, beams where need, ets. Every time try something different. Like example roof for the stable make 3 or 4 times until keep it. Maybe simple answer is that I'm civil engineer, and that help me enough :)
vierbit be shure that your comment is like duty !
Timpa change a bit colours because have problem with ramps between violet for shadows and brown for ground and green for grass, also have problem with them to be with enough contrast when I use only 1 colour palette.

Have many unfinished parts, but main question is to make small animations or not. Because in the work have too many elements which have motion and will stay static?


5
Pixel Art / Re: The Inn - [wip]
« on: February 14, 2009, 02:43:07 pm »
Boazadreal maybe like age of musketeer :) Yep until I'm not shure for object are they in right place prefer don't make shadows. For that man I'm not shure is he stay on the best place.
EvilEye like Fuzzyleaves say, it's for Pixeldam for fun, because want to clear details in my works. I dislike previous and better is to make new. Also want to keep colours less.
Indigo keep from previous unfinished work. I Was lazy to repair so big space like roof, because not been shure that the building is good, but under your suggestion today repair the roof and will keep the building.



6
Pixel Art / Re: The Inn - [wip]
« on: February 11, 2009, 12:51:21 pm »
McClaneGames first must finish with big object and than ;)

Just for information: I'm not 100% shure that gipsy is from this epoch, but before many many years I see peoples like that. Also they lead and bears, but I'm not plan bear in the moment :)


7
Pixel Art / Re: The Inn - [wip]
« on: February 09, 2009, 02:15:56 pm »
blumunkee I plan to make some small places with grass when I need.
Hydronium change 2 green which come from the shadows over the wall and was good for shadow places, but was very cold for sunny, also suggest me to change cold blue for shadows with more purple.
Souly Thanks will try to keep so fresh and clean - that is what I want to improve :)
KAT here is small idea for cyclic animation ... maybe to the end will make more.


some update with replaced colours.

8
Pixel Art / Re: The Inn - [wip]
« on: February 08, 2009, 12:58:37 am »
That is enough to read about progress fil_razorback, thanks I'll try to clear it.

Some progress. Wooden fence need portal. I'm afraid that cattle-shed have too big area with empty roof. This buildings are simple, but maybe must think for something more!

9
Pixel Art / The Inn - [wip]
« on: February 05, 2009, 01:35:41 pm »
Something like extension of old work Water Mill. This is Inn on which I work in free time. Need some farm houses for the animals.

Many areas aren't ready, well isn't situated, idea of the trees is from Arachne, need more inhabitants and current maybe need repairs, maybe need more contrast. Also some elements like strap of the horse are missing, earth is just to have some background ets., but if you have some crits will be pleasure for me.



PS
The colours was 32 before I add 1 strong blue and 1 strong red for musketeers.


10
Pixel Art / Re: pumpkin [WIP]
« on: August 31, 2008, 05:10:44 pm »
curent ...



The cigar is too much in left, but want more part of the mouth to be visible !
Now maybe need only smoke :)

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