Wow your getting better.
Keep at it! You'll do great!
My only advice is to start small and Google some tutorials to start getting a basic understanding on whats happening. Another thing to do will be to study the art of others and see how they apply the principles of pixel art.
Anyway,
Good Luck!
Thanks mate, I have been reading some long tutorial on spriting and the basics of it, too bad there isn't anything about slimes in there

I'd recommend a more top-down lighting scheme - otherwise it is going to look unnatural when you have to flip the sprite in-game, and it also makes the form of the slimeball very hard to read. Even given the basic shape of your slime ball, the way you have shaded him makes him look like a flat piece of clay, rather than a round piece of slime! I think you need to do some research - look up pictures of slugs and frogs and things, to see how slimy things actually look!
Hi, about the top down lightning scheme, it luckely is't nessisary. I have been looking up on some pictures about slugs and frogs and I noticed that the lightning reflected is almost always pure white except when its a colored light.
Thanks for the advice

I don't have time (nor talent) for an edit but I found a good reference which could help you while shading :
Thanks , nice pic to research lightning for me

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I've tried to apply the lightning on my slime but I am not totally sure it worked out. But it definatly looks more slimey now