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Messages - 8bitbeard
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1
Pixel Art / Re: Adventurer's library
« on: October 08, 2012, 06:46:51 am »
Thanks a lot Tim, those are some very good suggestions.
Part of the intended visual style is to be very minimalistic, also (and especially) when it comes to shading; but refining the space by using light setups such as you are suggesting are surely interesting.
I played around a little bit already with a fireplace lighting, and I guess I'll explore light some more in the near future.

2
Pixel Art / Re: Adventurer's library
« on: October 07, 2012, 08:37:18 pm »
After taking a loooong break from this one I gave it another spin.
This time I used photo references from a lovely scene from "The Journey to the Center of the Earth" to give the composition of the room more depth.

I'm quite happy with the current state and would begin to do the pixels based on the picture reference.


3
Pixel Art / Re: Gentleman smoking a pipe
« on: June 12, 2012, 07:58:23 am »
Yeah I don't know. The perspective of the pose is hard.
I tried putting the knee in the foreground and adding some light to it, but it seems really wrong.

4
Pixel Art / Re: Gentleman smoking a pipe
« on: June 07, 2012, 09:57:15 pm »
thanks!
I've moved the legs up a bit and it actually works better now. It's really hard for me the get the perspective right on the legs, but I'll get there.

I've also played around with some variations of the face proportions:


5
Pixel Art / Re: Gentleman smoking a pipe
« on: June 07, 2012, 09:39:24 pm »
update


6
Pixel Art / Gentleman smoking a pipe
« on: June 07, 2012, 09:00:33 pm »
I am currently working on a gentleman from around 1900. The goal is to animate him so he is smoking his pipe while talking to the audience.

He is a very wealthy and experienced explorer that has traveled to many places and seen many things.
He is actually a part of a larger picture, which I paused working on for a while. Now I'm back, but I want to solely focus on the character for now.

I'm still completely unsettled on the details such as what he is actually wearing (leaing towards some kind of expensive morning mantle), his actual face and hairstyle (most likely he'll get older with greyish hair) or how the chair looks like.

Some references:
Mr. Connery smoking
Mr. Connery smoking some more
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7
Pixel Art / Re: Adventurer's library
« on: March 08, 2012, 07:59:03 am »
@Jonas
Many thanks for your detailed feedback, there are a lot of valuable thoughts in there.
Please keep in mind that anything displayed (the robe, the lions head, anything) is a mere sketch and stands in for something much more detailed and thoughtfully designed as it is right now. Still, your thoughts about the length of the robe, the spear and all such is very, very valuable.

Your points about placement of the objects on the wall for mere practical reasons are really helpful. I've been struggling a lot with the compostition of objects on the wall, adding in logical meaning to their placement (e.g. rifle within reach, small photographs hang low to be visible) will help me a lot to make sense of the arrangement.

I've also been thinking a lot about drinks and delicate chrystal glasses, I'll most probably place those on the table OR replace the common globe with something like this.

Concerning the wall behind him in in general, you are also right. Something I want to try is to put a fireplace, not too large but not too small, right behind him.

The rugs on the floor will definately get a huge overhaul, as the other elements its a placeholder for a "nice rug" :-)  I guess I'll have a lot of fun pixeling something like this.

So as I said, thanks a lot for the feedback, the opinions of others are priceless, especially when they care as much as you do.
I'm working on several things in parallel right now, but I'll keep you updated as soon as I work on this one again.

8
Pixel Art / Re: ISO character
« on: March 07, 2012, 08:13:30 am »
I really would not let your character design be dictated by pursitic iso rules.
honestly, I liked the very first version of your character a lot better - he looked much more lifelike; what you have now is very stiff.
I mean, who says that a person is always perfectly aligned to the front? Sometimes you may bend your head a little bit to the side or have a small twist in your posture - its those irregularities which make up the human shape.

I would do the following - create yourself a test environment with some iso tiles that are representative for your final environment (not graphically polished but size-wise), and put your character in there. Does he look wrong or right? Judge this with your artistic eye and do not draw perfect red lines to see if everything lines up.
Those tiles could be as simple as a basic grid on the floor.


9
Pixel Art / Re: Adventurer's library
« on: March 05, 2012, 10:13:37 pm »
Stuffed a whole lot more things in there and added a super rough victorian style wallpaper.
I didn't really pay that much attention to lighting for now, probably I'm going to go for the "cartoony lack of lighting".

I'm really not sure anymore if adding more crap will really improve the piece, but on the other side I want to show that this guy really got around.

I wanted to place some kind of cupboard behind the sitting guy, but it took away so much from his silhouette - maybe I should give him a detail pass to get a better understanding of contrast (since he is so essential to the whole picture).

Also, I wonder if I should do more with the floor. The second carpet in the back really does not work for me yet. Some kind of fur with a bearhead might be nice, but then I'd have to decide for one of them, the lion trophy on the wall or something similar as a carpet on the ground (both feels too much).



10
Pixel Art / Adventurer's library
« on: March 01, 2012, 08:33:47 am »
I am currently working on a moodshot for a game. I cannot talk about the game yet, but I would be very welcome about feedback for the shot.
I want to show a rich gentleman from ~ 1900 in his personal library / smoking room.
He is a self-funded explorer, spending his time traveling to distant countries like south-america or afrika.

And these are the things I want to show in the picture:
- Him being very rich and a typical gentleman
- He is going on a lot of expeditions into unknown lands
- The time period of ~ 1900

Here is my first scribble, obviously everything is still in a very rough, sketchy state.
I am still focusing on composition and rough colors / lighting instead of details and polish of the individual objects.

Also, I am still trying to figure out a few objects to put into the scene, and trying to find proper references for things such as the carpet or especially the walls & windows.

Any input is highly appreciated.
Oh, the intended viewing resolution will be 200%




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