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Messages - Locrian
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1
2D & 3D / Re: Official OT-Creativity Thread 2
« on: July 07, 2010, 05:38:23 pm »
Yes she is Bolivian.  After sleeping on it, I think its the harsh over-faceted look that makes her look older.  Combined with the over exaggerated outer contour making her face look a little saggy.  Its tough to depict her prominent cheekbones and uh... "meatyness" around her mouth accurately.  Just a little off and it looks totally weird.

I think I'm gonna replace the feather with alpha map trick.  As soon as I figure out how.  Might as well replace the neck frill with a more simple geometry + alpha as well.  And give him proper clothes when I learn how to UV unwrap.  Heres a new render of conquistador with better lighting and helmet removed to show off his sweet skullet.


2
2D & 3D / Re: Official OT-Creativity Thread 2
« on: July 07, 2010, 03:12:15 am »
My first completed model!  Yay!  1724 polys.



and a drawing of a friend.  I made her look old and ugly and pissed.  :(


3
2D & 3D / Re: Official OT-Creativity Thread 2
« on: January 25, 2010, 09:08:57 am »
Nice studies Ryumaru.  I have never attempted a Bargue study myself.  With all the loose and vigorous brush marks in the oil painting around the figure I wish there were more of that in the figure itself.  A feathered edge here or there.  Have you been looking through Richard Schmid's book?

4
2D & 3D / Re: Official OT-Creativity Thread 2
« on: January 01, 2010, 11:24:30 pm »
The rifles were done after watching this guy:
http://www.youtube.com/watch?v=k7ZgQw2N_pY

The full video is here:
http://store.payloadz.com/details/101559-Video-Educational-Coro-Gun-Demo-Parts-1-2.html
its $23 to download.

I've seen people do it for characters and creatures as well.  Its a technique I haven't experimented with much.  I usually come up with designs by scribbling randomly and making sense of the mess.

Yeah I know my website is bare.  Sigh.  I'm a little too critical of what I put up there.  :yell: 

5
2D & 3D / Re: Official OT-Creativity Thread 2
« on: December 29, 2009, 02:20:40 am »
hey dudes.  long time no post.




6
2D & 3D / Re: Official OT-Creativity Thread 2
« on: April 30, 2008, 09:27:20 pm »
more sketches of some of the animals that live in my house.  Cats move a lot more than dogs.   :(  Something about their form is hard for me to feel as well.  They're nebulous poofballs.



8
2D & 3D / Re: Official OT-Creativity Thread 2
« on: April 20, 2008, 12:27:28 am »
my dog, Kodie.  German Shepherd/Malamute mix.

9
Pixel Art / Re: [WIP] Partisan Tactics Battles : NPA CHAOS!!
« on: April 06, 2008, 12:56:31 am »
also not sure if you're aware already, but theres something weird going on with the roof.  Due to the diagonal on the inside corner of the roof, an optical funkamajig happens where the roof looks like its simultaneously on top of the house and inside of the house.

10
Pixel Art / Re: [WIP] Partisan Tactics Battles : NPA CHAOS!!
« on: April 05, 2008, 09:50:37 am »
I don't think you have to go as extreme to give the impression that the walls are white.

I also prefer your roof variants that aren't as high contrast.  The harsh shadow/light division looks a little weird to me.  In your examples I prefer the top right, and bottom two roofs.  Maybe I'm just being finicky.  But hey, pixel art is finicky.

I agree that the last portrait clashes with the game.  Your pixel art has a cutesy look to it that the portrait doesn't have at all.  Simplifying it may be the key... but I think many of us are so used to seeing Japanese style portraits to go along with Japanese style pixel art.  We see chibi heads with large eyes on the sprites and assume the portraits will be the same.  Finding a balance could be tricky.

Love the house by the way.

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