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Messages - cpaw88
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Pixel Art / Re: Opinion on Char
« on: October 24, 2006, 08:12:34 am »
The only problem I can see from your first picture is your Grim doesn't apear to have any depth, it looks some what flat.  However you have a great overall drawing and concept of your peice, keep up the great work.

Pixel Art / Re: hella bored
« on: October 24, 2006, 08:10:37 am »
Your sprite is fine, however the hair looks some what plastic.

Pixel Art / Re: [WIP] Knight Warrior
« on: October 24, 2006, 08:09:20 am »
Not unless he goes to the gym often. ;D

That doesn't 100% matter, the point is understanding why the body looks that why and to study it.  The size of the OP to his picture doesn't matter, what does matter is that he knows the levels of his arms, ect... when in that stance.

Pixel Art / Re: Shermans Micro Pieces and other Terrible Things
« on: October 24, 2006, 08:06:53 am »
Nope, it's your thread and you're adding some sprites that you did so it's perfectly fine.

Good sprite by the way, the bottom part under his eye that looks like the shell has some lighting thats off, it kinda looks like bumps.

Pixel Art / Re: [WIP] Knight Warrior
« on: October 23, 2006, 06:33:25 am »
This is something I would do personally to improve your peice.  Take a picture of yourself in that stance and learn from how your body is in place, such as your arms, legs, neck, ect...

Pixel Art / Re: Aircraft (WIP - Game/Shooter)
« on: October 23, 2006, 05:31:38 am »
Thanks, this example really showed me a lot.  Thanks again for your time, it means a lot to see a visual example.

Pixel Art / Re: Aircraft (WIP - Game/Shooter)
« on: October 23, 2006, 01:19:43 am »
I got some help off another forum, so I fixed how the guns were too big and also fixed the lighting on the wings, since it didn't look as if light was above but more forward.  I also added engine animations.

This pixel art peice is complete, thanks.

(I will not be posting a final product.)

Pixel Art / Re: Aircraft (WIP - Game/Shooter)
« on: October 22, 2006, 04:21:18 pm »
Thanks for the exampe with the edit, however it really took a ton of detail off the ship when adding depth like that, in the back of the ship it lost what I was going for.

I fixed my engine flames and fixed some small things plus the back of the engines are now fully togeather with the ships back.



Pixel Art / Re: Space ship for shoot'em up, need some C&C
« on: October 22, 2006, 11:39:24 am »
This is a great space ship sprite!  The only thing I thought of that you could change is maybe, just a little anyhow darken the flames going out of the engine, by just a bit though not much.

Pixel Art / Re: hero of time
« on: October 22, 2006, 10:12:10 am »
Very nice work!  I really like the palette you used for Link.  I wish you the best on your game!  ;D


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