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Messages - diefox
Pages: [1] 2

1
Pixel Art / Re: Fighting game Mockups
« on: May 04, 2008, 07:06:24 pm »
okay, that's a good idea. should I make it less saturated then? I'm already taking all the dark outlines from all the backgrounds, so I think that would help.

2
Pixel Art / Re: Fighting game Mockups
« on: May 04, 2008, 06:34:05 pm »
people are viewing it but they are not telling wich is the best... please guys, I really need to hear from you  :'(

I have to say that I'm about to pick number 2 or 4.

3
Pixel Art / Fighting game Mockups
« on: May 04, 2008, 03:07:51 pm »
hi guys, good morning to you all!

please, check thos four mock-ups below and tell me wich one is better, wich one stand out the most in the background. I would go for number 1 or 4, but I'd like to see what you think and suggest first.

thanks in advance.






4
Pixel Art / Final Fantasy XII 2D mock-up
« on: January 17, 2008, 03:50:03 pm »
Hi guys, it's been such a long time since I last posted anything in here, so here it is:


32 colors, i think...

Not much time to describe it right now, it was made for the weekly challenge at pixeljoint, but i was too late to submit it.

C&C please ^^

5
General Discussion / Re: Educational game made in Multimedia Fusion
« on: October 10, 2007, 01:43:49 pm »
yes, its to teach kids in brazil how sugar production at the XVIII century worked, how they used slaves for that and etc. Don't know much about history, my client does.

6
General Discussion / Educational game made in Multimedia Fusion
« on: October 09, 2007, 02:15:47 pm »
an educational game I made in MMF as a prototype for a client.

buildings and huds aren't pixel art but all the rest is.

YouTube Video:
http://www.youtube.com/watch?v=9snCjc-QTN4

the video is there just to show how the game works, to see how the game looks check the screenshots below.

the game is in portuguese.

http://i2.photobucket.com/albums/y26/diefox/Untitled-7.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-6.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-5.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-4.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-3.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-2.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-1.png


no game download available, sorry.

7
Pixel Art / Pop, Six, Squish, Uh-oh, Cicero, Lipschitz
« on: October 07, 2006, 04:32:53 pm »
Nighty, my pixel art traced from the Chicago Movie poster.



posting just for fun, if you feel like CNC, be my guest.

8
Pixel Art / Re: Duel Toys 2 Mock Ups
« on: October 07, 2006, 04:26:40 pm »
all right snake!

thanks for the bug report, its quite hard to keep a stable battle engine on MMF, but anyways those bugs REALLY BUG ME, im trying my best to keep DT2.

and OF COURSE i got inspiration from a lot of games, but mainly fighting games, making it a RPG was kind of a last addition, and it ended up like pokemon and megaman, by accident, really XD.

this game is a dream that came true, it brought me lot of good things, its like my chlid. Especially Monica and Paolo, my original characters.

about the pixel art.

ill fix ALL BG and Outline issues you guys pointed.
and about the over world, what should i exactly do? make all charcaters stand out more? make all the colors less saturated, except from the charcters, right?

oh... and i REALLY want to know your ideas for DT2, im making a pre-poll and some characters seems to be pretty popular, want to know your ideas.

9
Pixel Art / Re: Duel Toys 2 Mock Ups
« on: October 06, 2006, 05:12:05 pm »
oh god.. internet doesn't run my life.... never did, but my PRIDE runs it and fucks it up XD
anyway, those are not the screenshots of the actual game working, just mock-ups.
but the first version is almost the same, just the resolution is smaller.

Below are some real screenshots from DT1. If you want to play it, just google for "duel toys"












10
Pixel Art / Re: Duel Toys 2 Mock Ups
« on: October 05, 2006, 01:49:12 am »
yes, there is.

BTW, i have the right to be mad for what have been done to me, at least respect that.

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