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Messages - ninto
Pages: [1] 2

1
Pixel Art / Re: Game development!
« on: March 14, 2011, 06:48:02 pm »
Thanks.

As I mentioned earlier, that's most likely not going to be a character. Just a test.

2
Pixel Art / Re: Game development!
« on: March 14, 2011, 01:13:02 am »
This project almost reminds me of "Fez". Well, the visual aspects. :)

But still looks promising. Hope to hear more on it. Aside from flash, Has your team ever considered putting this on say, the iphone or android?

Wow, that's a complement, because Fez is absolutely beautiful! Thanks!  ;D We haven't considered it yet, but I don't think it would transfer that great honestly.

I disagree with the edit. It tears down the border between simple graphics and complex graphics, but doesn't take it far enough to where it benefits, and makes it just look like mediocre pixel art. I also don't like the highlights on the edges, this is done a lot in isometric art and it doesn't make sense in my opinion. It makes the graphics look like plastic and makes me think of amateur iso art(no offense to anyone who uses this style, it just doesn't appeal to me).

I like what he did, it's another take on a different style. I'm not going to change my art to the way he made it, but I like the few pointers he gave to me, and I was just being respectful. But thanks for ... sticking up for the style I'm using? Hehe  :)



3
Pixel Art / Re: Game development!
« on: March 12, 2011, 06:20:14 pm »
I really like what you did with the house and the chimney looks pretty slick too!

The grass doesn't really strike my fancy, but it still looks neat, and thanks for taking the time towards helping me out!

4
Pixel Art / Re: Game development!
« on: March 12, 2011, 03:03:28 pm »
This isn't even close to swords and sorcery. Just because that character has the same body doesn't mean I'm ripping him off, that's not even the main character.

The games are in no way the same, so I don't know where you think I'm ripping him off. Everything else is different but the similarity in characters.

5
Pixel Art / Re: Game development!
« on: March 12, 2011, 02:20:14 pm »

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Pixel Art / Re: Game development!
« on: March 12, 2011, 01:51:31 pm »
Nah, I don't have any kind of website, which is why I made this thread to keep you guys posted on news!

7
Pixel Art / Re: Game development!
« on: March 12, 2011, 12:36:24 pm »
I love the style I think you should stick with it

thanks!   :D

Where else should you recommend I place it? And no, these aren't placeholders, it's my style.
Style aside, it'd be nice to see the raw sprites without the gradients laid over them.
While the style is simple and shows some sort of volume, it is boring. I don't suggest hyper realistic rendering or textures, but just something to make it less boring.

It's a WIP of the hometown, so chill your nips, hahaha. :3

8
Pixel Art / Re: Game development!
« on: March 12, 2011, 03:37:12 am »
Where else should you recommend I place it? And no, these aren't placeholders, it's my style.

9
Pixel Art / Re: Game development!
« on: March 11, 2011, 11:32:51 pm »
I was actually thinking about this earlier in the development and how I'm gunna work it out.

I decided you can walk all the way, but you can only hit the shaded part.

erm, like let's say you are all the way at the bottom left. you can walk all the way to the right, until you hit the darker gray, and you would only fall when you go off the lighter gray's cliff.

sorta confusing to explain  ???

10
Pixel Art / Re: Game development!
« on: March 11, 2011, 10:33:38 pm »
Haha, thanks!

Platform is flash and we aren't near any ingame footage, we are probably only 15% done.


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