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Topics - Shifty McSly
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Pixel Art / palette help
« on: August 01, 2008, 08:29:14 pm »
Hey all, been a while since I last visited here. Anyways, I need some help finalising these skin tones. I'm actually really happy with them, but I can't tell if that's just because I've been working on them for so long that it's messing with my mind. Don't bother crit'ing the sprite itself, I'm gonna start from scratch with that anyway.


Pixel Art / running animation
« on: April 05, 2008, 08:39:50 pm »
wow, it's been ages since I last posted here. Anyway, I've started doing some pixel art for a game I've always wanted to make. If I ever actually finish it, it'll be a metroid/castlevania style game.

So at the moment I am animating this guy -  - the main character.

here's what I've got so far for his running animation -

I'm pretty happy with it so far, but there are still a few minor tweaks to be made, including adding in some head/hair movement. Oh, and obviously I haven't added in the lower part of his coat, much easier to add it in later. C + C away.

Pixel Art / Help desperately needed
« on: September 25, 2006, 07:47:34 am »
I've clearly created a piece that is far too big, but ignoring that, the problems I'm having are with dithering and colour selection. ie, I have no idea what I'm doing. I've realised I probably should add more colours, particularly as a lot of the areas that are supposed to be different colours end up sharing particular shades. The face is also looking far too geometric for my liking, but I'm sure I can solve that problem for myself. I can see that the entire image seems a bit too green, but I'm not sure how to remedy it (photoshop is looking like an attractive option), I think this is most obvious on the colours used on the face. The hand in front of her is supposed to be pressed against her stomach area, but I'm still working on that, so it looks a bit warped atm.


Pixel Art / Ode to Radiohead
« on: August 24, 2006, 02:00:27 am »
Well I very randomly decided to do a piece following the style of the various Radiohead covers featuring these warped drawings. I felt white on black was most appropriate. It also features some very bad antialiasing, but oh well.

Pixel Art / original gameboy mockups
« on: August 07, 2006, 01:08:59 pm »
I began randomly doodling using only black, white and the greys in the ms paint default palette. Then I realised they are somewhat equivalent to the palette of an original gameboy, so I decided to do a couple of game mockups. Anyways, here are the results:

As is probably obvious, this would be some kind of adventure RPG, with a grizzled old battle veteran as the main character.

Pixel Art / first post on this forum
« on: July 31, 2006, 01:34:56 pm »
Hey everyone, I've had a look around these boards the last couple of days and finally decided to post something. Somebody (ptoing maybe?) said the c64 pallette was the best pallette of all time, so I decided to try it for this piece. I'm not really happy with it yet, and I have no idea what I'm doing with the colours, so any help would be appreciated. The body is also still wrong, he's supposed to have his right shoulder thrust forward, so his neck is twisted to the side but it just looks wrong without the right shading.

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