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Topics - Trub
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Pixel Art / Platformer Sprtie 32x32
« on: April 07, 2011, 05:59:20 am »
Ok here's the player I designed. Clearly it's horrible and I am not a pixel artist but a coder but to be fair It's part of a competition to make a game in a week. Kinda just want critique and how to improve, I have checked a fair chunk of tutorials so I guess the best way to improve is to keep practicing and stuff.



EDIT: I'm having trouble with some tiling. I can't seem to get it right. Help would be much appreciated! Used this tilesheet to help me out http://www.spriters-resource.com/snes/smetroid/sheet/1718


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Pixel Art / TBS RPG sprites
« on: March 02, 2010, 07:16:11 am »
I am making a turn-based strategy game with rpg elements. Basically, these are the first sprites I have ever made (apart from tiles) and criticism would be appreciated. I have spent alot of time on the main character and he seems alright. But the enemy spearman could defenitely be improved. I think his head seems a bit plain but I don't know what to do. By the way the enemy is meant to be some body living or undead that has been possesed by tortured souls that roam the land. Kind of like a shade in Eragon if you've read it.





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Pixel Art / Fighter
« on: February 11, 2010, 11:41:23 am »
These are two simple Fighter sprites that I made, if you didn't pick up it was inspired by DBZ.





What do you think? Ideas to improve?

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