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Pixel Art / Any tips on this pixely-cupid?
« on: February 06, 2010, 11:53:11 am »
First new topic I've posted, trying to grok your pixel-fu ways..
This is for a flixel-based game I'm working on; can't quite nail some of the details & coloring. Ideally, Cupid should have blond hair but, no matter what skin shades I use, it just gets lost at this resolution; not that my skin shading is good to start with.

Any tips greatly appreciated; he's going to be scaled to 64x64, but I'm working in 32x32 to retain that blocky old-school flavor.
This is such a great community - thanks in advance!
This is for a flixel-based game I'm working on; can't quite nail some of the details & coloring. Ideally, Cupid should have blond hair but, no matter what skin shades I use, it just gets lost at this resolution; not that my skin shading is good to start with.


Any tips greatly appreciated; he's going to be scaled to 64x64, but I'm working in 32x32 to retain that blocky old-school flavor.
This is such a great community - thanks in advance!