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Topics - Zweckform
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1
Pixel Art / Steam Quest MockUp
« on: September 23, 2010, 06:00:10 pm »
Hello Folks,

i started this one some time ago and this is a reworked version of it. I want to add energy display and some obstacles/enemies. Anyway C&C welcome as usual.

The background consists of three layers 16 colors each.


2
Pixel Art / Angry Tree - C&C please
« on: January 06, 2010, 12:19:27 pm »
Hello,

here is a new pic i just finished. So far i am happy with it, but as usual more eyes can find more issues. No ref for this one besides i had a look at some trees with moss.

Aim was to practise pixeling.
 
Uses 13 colors.


3
Pixel Art / Help on head
« on: January 06, 2010, 07:31:36 am »
Hello,

i considered this one finished,but i am willing to improve whenever i can. sharprm critized this pieces much on pixeljoint and he helped improving it much.

Some stated the eyes were not exactly in the middle of the head. I know that, but still i think its not in unnatural way. But it still might be that its odd for most people.

So i want the harshes possible fair criticism you got to improve this. Even if you just think its boring let me know.  ;)

Uses 13 colors atm.



Current version:


4
Pixel Art / Pain revisited
« on: January 04, 2010, 04:49:17 pm »
Hello,

i stumbled into one of my pics and felt the urge to rework it. Anyway at this point i am a bit snowblind, so if you see anything troublesome or have a good idea for improving it let me know.

Old Version (21 colors) :



Reworked (20 colors) :



5
Pixel Art / The May Queen
« on: December 30, 2009, 09:41:45 am »
Hello,

here is a lil' pic i did. The main problem i got here is that the background seems to be unconnected. Have no good solution so far. Maybe someone here got an idea ?
 
Also if you find any other issues, please don't hesitate to mention them.



6
Pixel Art / Boring character needs to be spiffed up
« on: December 18, 2009, 12:48:22 pm »
Hello,

here is my first attempt on doing a fighter-like. He is called Kura Sao and its the blue edtion. He is thought to be a standard enemy like the punks in Final Fight.
While i think its a quite solid work, it lacks some really interesting aspects. I was thinking of adding a jeans jacket or some golden necklace. Also the pants seem to need some other shading.
So if you got any ideas to pimp the pimp then don't hesitate  :)

First version:


Current version:

7
Pixel Art / Combat Dragonfly
« on: December 08, 2009, 08:45:21 pm »
Hello,

here is a sprite i did today it depicts a combat dragonfly, a possible endboss. Yet i am not satisfied with parts in the back. Btw. there is no AA to the background as its supposed to work on any gfx.
If you have any ideas for improving the piece, just fire at will.  ;D

Current version:



Shot animation:


8
Pixel Art / Palette improvements
« on: December 08, 2009, 07:43:59 am »
Hello,

after having some good experience with other pixelguys i finally decided to give up my single fighter mentality and discuss my and others picture more.
Thats why i joined pixelation, it seems there are excellent artists here who are friendly and really help improving one.

Now thats enough of a speech now, back to the pixels:
 
Though this piece was in a compo at Pixeljoint, a comment of slym made be think. He mentioned that the palette wasn't too well. As i thought it was, i was wondering, which other ways could have been chosen and if it would have improved or only changed things.

So could you please help with variations ? Thanks alot for any insight.

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