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Topics - WM
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Okay, so I've been reading up on hardware restrictions on various systems lately and I want to try my hand at a Gameboy Color mockup.

The problem is that I'm a little uncertain how to go about finding/using correct colorspaces, or setting up my workflow for these colorspaces. Is there a copy-paste image of all colors for the occasionally-mentioned 15-bit rgb555 palette for this?

I'm looking at this



but there's 2x the colors there. Do some colors repeat? Is RGB presentation the only way to lay this out?

Thanks ahead of time!  :D

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Pixel Art / Armadillo trucker
« on: June 01, 2011, 07:05:50 am »
Hey, I really need feedback on this guy. He's nearing completion (and the animating stage), but I feel like he's lacking, as though the visual elements aren't distinguishable enough. I can't place my thumb on what's wrong, can you?



Thanks.

3
Pixel Art / Crouching football player
« on: April 16, 2011, 01:16:04 am »
Hey, I jsut don't really know where to go with this. The pose seems a little off, the colors are a little wonky, and it really doesn't read right and I'm having trouble simplifying the pixel clusters.

Any advice?


Pages: [1]