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Topics - Phones
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1
Pixel Art / [WIP]Lineless Art
« on: January 29, 2010, 01:31:23 am »

Total Edit.
A different practice with lineless animation. This is the Scientific Pirate Captain Blobbeard.

2
Pixel Art / [WIP]Two Heads
« on: December 07, 2009, 01:19:41 am »
I rarely ever make larger pixel art, so as a result, the quality suffers. However, I'm somewhat happy with how this new project is turning out, but I do feel that I could use some guidance on it.

To the right is the pallete I used. Any critique on it, or should I consider it finished?

Thanks

-Phones

3
Pixel Art / [Wip] Rpg Chr 3 Rotations C+C
« on: November 04, 2009, 01:01:09 am »
I've been working on some RPG style sprites recently, and I've come to a bit of a dead end (used for lack of a better word).

Based off this quick concept doodle: http://img193.imageshack.us/img193/2199/quickchr.png

I have a few problems. One, I plan to have the backgrounds in a typical semi-top down point of view. However, while I like the first version more, it doesn't have much/any perspective.

My second problem lies in the rotations. The sprites are all quite different, and don't seem to fit in too well with all of the others. I've yet to identify why this is though. Any ideas would be greatly appreciated.

I'm also having a bit of a problem creating a smooth outline for the characters. The diagonal one in both of the versions looks the best in those terms, but once again I'm having trouble transferring this quality to the others.

These are just the main problems, but any other sort of critique would be massively appreciated. Thanks in advance.

4
Pixel Art / [C+C]Boy
« on: October 15, 2009, 01:16:11 am »
Decided I'd try my hand at making a larger pixel art character. I've done what I could, but now I'd like some assistance refining it. C+C of course. Thanks.
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V1
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V2

5
Pixel Art / [Wip] Skull monster C+C
« on: August 27, 2009, 11:42:07 pm »
I'm starting to try out spriting a bit bigger (a large challenge for me), so...I made this guy! I'm decently happy with him, though it overall lacks that pro touch. I know it has a lot to do with the edges and shading, but I can't put my finger on how to fix it. If you could critique this with all you have, that'd be fantastic. Thanks.
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v1
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v2
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v3

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v4


Quick concept

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Pixel Art / Tree C+C
« on: August 14, 2009, 08:09:30 pm »
I've recently begun practicing spriting trees, a subject that I have always struggled with, even outside of pixel work. But just for once, I actually made a tree I'm somewhat happy with. Not to say it couldn't be better. Not at all! If anyone has Critique for me, be it for the even the grass/clouds, please don't hesitate to go all out.

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