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Pixel Art / Platformer Cave Scene
« on: April 11, 2011, 11:50:38 pm »
I'm doing a platformer featuring a spotted hyena character.
This is what I have so far. Should I continue with my black outlines? or should I leave black only for certain details? Also, do my rocks look too pillowy? I know the shading's all messed up but it the lighting was meant to signify that it was a wall you can bump against and not just some background element.
C&C
This is what I have so far. Should I continue with my black outlines? or should I leave black only for certain details? Also, do my rocks look too pillowy? I know the shading's all messed up but it the lighting was meant to signify that it was a wall you can bump against and not just some background element.
C&C