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Topics - allaze-eroler
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Devlogs & Projects / momoo short game [WIP]
« on: March 27, 2017, 04:01:00 pm »
Hello folks, been a while I haven't come here! :crazy:

I come here to get some feedback on the level as well on the characters animations.

The gameplay of this project will be a seek and find game. Which mean the main character have to find the missing part of her milking machine. These missing parts are hidden in every room.

The game will be in famicube restriction created by our fellow Arne which you can find the information here: so far, I managed to reproduce them thank to this fantastic game engine: due to their limitations as it's still in alpha phase, I used the resolution of 256x144 which I think it was enough for this short game... hopefully.

If you're interested to know what is my code source, you can visit here:

So, here come how far I've done the past weeks:

The spritesheet you can see here:

Then here the 4 animations of idles for each:

The walk cycle that I still have trouble with:

Also here the speaking animation:

Now the first room level I created so far:

I'm not entirely sure for the milking machine... I will probably redo it completely depending of your critiques and feedback.

For the game result, I only achieved this so far:

I still need to figure out how to give some dynamic move like the gif files I made with aseprite since the game result is in the same constant speed frame... But that is only for the code part.

Oh and I managed to remove many pixels that are wasting the 8x8 space... But there might probably have more. Feel free to edit them or destroy them!

Pixel Art / 2d sidescrolling (C&C please) [WIP]
« on: March 30, 2014, 03:35:19 pm »
hello folks, been a while i haven't posted here, alot of thing happened lately :crazy:

by the way, there what i'm working right now :

it's really kind of emptyness XD;

for the moment, it's still in wip, i plan to add more stuff and i'm still wondering in which direction i will use... hoping to make it as a small game.

main inspiration : by Helm

feel free to give me any C&C :)

2D & 3D / 3D modular isometric -WIP-
« on: April 23, 2012, 08:56:18 pm »
hello folks, it's been a while i haven't posted here !

edit: i did reallise one thing that i totally forgot : what is my goal ?

well, the goal i'm trying to reach is to create a scene that make believe you it was a real screenshot of one game but it was not. in fact, it will be done in UDK and will be used for my portfolio as well as a demoreel for everyone to study how i did (with the help of everyone from forums of course). sorry for not mentionning it, i was pretty tired when i posted here ^^;

i have been quite busy lately with various game/3D projects XD well, there what i'm working on right now :

i'm working a kind of isometric stuff in old school style like breath of fire 3 or final fantasy tactics, right now i finished the unwrap of my modular model which you can see there :

i use the metters units setup because i can't find the pixel units setup :/ well, you're welcome to download my model for to see how they work and of course, once i get feedback and finish the modular model, i will share it on SDK thread from other forum. :)

next time, i will try to create some texture in pixel art for the modulat model.

oh i almost forgot it : there my model you can download and check how i did :

any feedback are welcome ! :)

Pixel Art / arma go project game
« on: April 06, 2011, 02:48:57 pm »
hello folks, it's been a while that i haven't posted any pixel art. probably because i work too much with my 3D work ?well, i dunno ^^; by the way, my buddy and me were working a kind of gameboy color game which you can see there as mockup :

now, my buddy is still working on the map world which you can see there :

note : the big character was there as color refference that he made some month ago.

enjoy !

edit : i forgot these [img] balise ^^,

Pixel Art / 8-bits level wip 4
« on: January 26, 2010, 11:42:41 am »
hello folks,

it's been a good while, i was away because i started to looking for job and i finally did well, i only get 2 weeks of stage and it's not enough for me ^^; so, i actually trying to create some mockup game for my porfolio and it went fine. so, there my current work, i know it's actually empty but you can suggest me anything for to improv this mockup :)

as you can see, i'm trying to make a mockup based on the iphone spec, i probably did some error in this but you're welcome to C&C, i use the 64x64 size for this.

there is an actual wip of my isometric stuff as artwork and inspired by this pic : so there the pic :

i was trying to make a isometric art on the snow theme. it was kinda difficult but i succeded to make it clean and soft for the wall. ho i just forgot it : the big and ugly block is just there for trainning and as refference for light. ^^;

enjoy !

Pixel Art / mail tales project wip -save point-
« on: October 26, 2009, 03:39:04 pm »
i decided to make an update on the the project called mail tales because i realised that if i don't do an separate threat, it will confuse everyone.

so, i will update this threat with new wip for about mail tales project.

right now, i'm working on the save point game design that i got as idea after i played mother 3 and lost winds, there how it turn out :

of course, it's a kind of off-topic but it's actually a concept art semi-pixel art ^^; well, i will soon post the pixel version of this save point thing.

Pixel Art / eggs puzzle game C+C [wip] update
« on: September 03, 2009, 03:40:36 pm »
hello folks, it have been a good while i haven't yet came here XD so, the main game got stucked because of one serious problem with server so, for moment, i was trying to create a simple game done all by myself. there how is going :

the idea of gameplay is same than the game called mr driller W from wii. the difference is that we need to feed the creature for to get eggs and so, we can able to sell to market.

there a little pic for fun :

a special thank to pollo-chan for the design of the breeder (the green guy)

you're welcome to suggest me anything or to give me any critism :)

there a little tileset that i did and i hope that iit's the correct organisation.

note : i recently changed the color scheme for to use the RGB555. i plan to make this game more like a nes version but i'm not sure if i will get it right. any advice ?

2D & 3D / mother spaceship [mail tale]
« on: March 11, 2009, 05:05:21 pm »
hello folks, i recently did a spaceship in 3D since i can't draw this ^^; so, there how it's :

sorry to put it as link because the image is way big like 1000x1000 so, i hope you don't mind about it ^^;

anyway, i did it in 694 tris, that was enough low for a spaceship ^^; actually, i don't have yet the texture and i plan to do it too. you're welcome to make your own texture on this 3D spaceship if you feel want to do it for fun. :3

ha yes, for about the wire, i will post it later.

enjoy !

Pixel Art / allaze-eroler's WIP -tweaking the sprite-
« on: December 15, 2008, 05:49:31 pm »
hello folks ! i'm new here and i actually working on my own game. the game that i'm builting, it will looks like "the cave story" but in the 90's year style. for moment, i'm working on one character called "goddess of earth" and it will reminds us the ant queen but it's more like a mammal creature with ant queen feature. well, there the wip.

enjoy ! :3

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