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Topics - BlazingMuffinz
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Job offers / [Closed] Background Artist Needed
« on: January 09, 2022, 11:06:52 pm »
Game Description:
The working title for my game is Xenosis, and it is a 2D 16-bit metroidvania that will have graphics reminiscent of the SNES console, but it will demonstrate a more modern interpretation of sprite art and animation (so really more like the GBA). It's perspective is that of a side-scroller and the native resolution is 512 x 288.

Job Responsibility:
I am looking for a talented sprite artist to create a parallax background complete with 2 layers for my project. I was thinking that the dimensions for the image and subsequent parallax layers would be roughly 1.5-2 times the size of my native resolution (768-1024 x 432-576)

Compensation:
I'm willing to pay up to $30 an hour, depending on each person's individual rate and the quality of their work.

Contact:
Feel free to contact me on this site. My email: blazingmuffinz@gmail.com. Or on Discord: BlazingMuffinz#7493. I will not reply to direct messages on this forum. Please make sure to link or email a copy of your resume, if I do not see a resume unfortunately I will not consider you for the position.

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Game Description:
The working title for my game is Xenosis, and it is a 2D 16-bit metroidvania that will have graphics reminiscent of the SNES console, but it will demonstrate a more modern interpretation of sprite art and animation (so really more like the GBA). It's perspective is that of a sidescroller and the native resolution is 512 x 288.

Job Responsibility:
I am looking for a talented sprite artist to take on the role of bringing the player character of my game to life. As the game continues to be in development more than likely I will call on you again to make updates for the character. To give you a good idea here is a short list of some of the animations that will be needed for this project:
  • Idle sprite and short Idle animation
  • Running animation
  • Shooting pose and animation
  • Pickup animation
  • Ledge Climb animation
  • Jumping/Falling animation
  • etc...
Compensation:
Obviously, none of you guys want to do any of this for free, and I'm willing to pay! I'd say that a comfortable budget for me is $15-35 an hour, but if there is someone who submits a really exceptional portfolio I am more than willing to pay more than I specified!

Contact:
Feel free to contact me on this site. My email: blazingmuffinz@gmail.com. Or on Discord (preferred): BlazingMuffinz#7493. Please make sure to link or email a copy of your resume, if I do not see a resume unfortunately I will not consider you for the position.

Ending Statement:
There is obviously more on the nitty gritty side that I left out for the character that I want, but right now I'm looking for someone with the skills to do what I ask of them. Once I have someone locked in, I can divulge more into the specificities of the character and the frames, layering, etc. Thank you for reading and I hope we get the chance to work together! Have a great day.

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Hello! I am a freelance game developer and I'm eager to progress farther into my first project! Like the subject says, I'm in need of a sprite artist/multiple sprite artists that can create 16 bit tiles, sprites and backgrounds that will suit my project. I'd do them myself but I'm not artistically inclined. My price range is between about $10-15 an hour.

To contact me, email leen7717@gmail.com or hit me up on discord: BlazingMuffinz#7493

This page is closed now.

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Hello! I have finalized a concept for a new video game, but I need a team of dedicated artists and animators to turn my idea into reality.

As the subject suggests, it is a Side-scrolling Action Platformer, and I planned for it to be in the fan genre of Metroidvania. So I need 16x16 tilesets and sprites that harken back to the SNES era of games.

I am in the process of coding it in Game Maker Studio 2 and writing music for the game, but I mainly require tilesets, sprites, and animations to proceed farther with the game. On my own, I have created some sprites and animations, but I cannot do it fast or efficiently enough for it to not impede on development time.

Ex: Animation:

Initially, the work will not be for pay but later on, in the development cycle, I will be able to fairly compensate for any of the work put forth on my project.

If you wish to get in contact email me at leen7717@gmail.com. Once you contact me I can disclose more information about the game's concept, desired artwork, etc. Thank you for reading!

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