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Topics - Gizmonicgamer
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Pixel Art / [WIP] moonlit snow-covered forest, 5 colors. composition?
« on: September 04, 2018, 04:13:31 pm »

finalized version, i think. 5 colors, 256x144.



specifically, i'm having some second thoughts about the composition here, particularly around the narrow section from the moon downward. any other critiques or comments welcome as well.


any C+C? i'm looking to have some light green Terra/Rydia/Yoshitaka Amano-like hair, but i can't find any styles that feel like they match with the proportions quite right, and the proportions themselves are starting to look strange to me.



[the flower in this was done by my associate and isn't final; don't worry about that]

any crits or thoughts? i feel like i'm having trouble organizing the colors correctly, especially between the cliffside and the grass surrounding it. i'm not quite sure how to proceed with that discomfort, or if its even necessarily validated.

Pixel Art Feature Chest / GR#231 - Reclining Nude - Anatomy
« on: December 03, 2014, 08:17:40 am »

first version:

Started this earlier today. I feel like I'm kind of wandering a bit aimlessly in regards to the anatomy and shading on the legs and pelvic region, though;

any C+C would be much appreciated!


background for a game. wip. any comments/criticism would be greatly appreciated

Pixel Art / harsh sky over a rocky wasteland [WIP]
« on: September 17, 2011, 03:47:32 pm »

pretty WIP, and i'm still playing with the actual structure of whats going on. first time really doing sky, so some C+C would be pretty appreciated~

update 1:

Pixel Art / Into the Forest of Darkness
« on: July 19, 2011, 07:38:11 pm »

I did this as my silhouette assignment for the TUGS spriting competition over at tSR. For the details of the assignment, please see here:

this is my first real "scene" like that, so any kind of C+C would help a lot.

Pixel Art / cavern tiles C+C
« on: November 13, 2010, 03:43:01 am »

more of a compilation of tiles and a background rather than an outright mockup, hence the pillar which I don't feel fits anymore and a few other seemingly odd parts. i don't like the ceiling and i'm strongly considering redoing it, including the stalactite.


C+C, please

Pixel Art / Woman Statue
« on: April 09, 2010, 04:43:07 pm »

very wip
it kind of sucks, though, and i'm having trouble trying to get the "robe" to look right - specifically the folds. perhaps even the womans anatomy beneath it.

C+C? edits strongly appreciated.

Pixel Art / Light outside corridor BG ~Outer ruins~ [FINISHED??]
« on: November 19, 2009, 05:23:50 am »

This is the most recent "stable" version where I know what I'm doing.

Basically, it's a kind of Ico/shadow of the colossus-esque corridor, located outside, consisting of a walkway, a ceiling and pillars/archways. The light is very bright; behind the pillars and ontop of the "stairs" would be grass and a few withering trees. Behind that probably a small wall or something, i'm not positive.

Any comments, critique or suggestions thus far would be pretty helpful. I'm still not entirely sure how exactly I should go about the lighting of the pillars (being on the inside) in contrast with the stairs and floor. I want them to have more of a grey-ish tint and not be quite as contrasted as the stairs and the floor but I'm not sure exactly. I'm also not sure where I'm going with the empty space between the archways and the ceiling.

it was inspired by:


(presumably) Final version:

didn't like the easter tones so I browned it a little.

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