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2D & 3D / Cave Story wip
« on: May 03, 2009, 02:19:41 pm »


Currently working on a tribute to cave story, it is my first low poly piece, and I am using to better learn the workings of blender. I might later make a animation out of it to gain experience in that area, for no though I need to finish mapping the legs and the gun plus add another character to the scene , plus add more detail and better antialiasing to the texture map.
Looking for any advice or feedback.