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Topics - nw15062
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2D & 3D / Cave Story wip
« on: May 03, 2009, 02:19:41 pm »




Currently working on a tribute to cave story, it is my first low poly piece, and I am using to better learn the workings of blender. I might later make a animation out of it to gain experience in that area, for no though I need to finish mapping the legs  and the gun plus add another character to the scene , plus add more detail and better antialiasing to the texture map.

Looking for any advice or feedback.

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Pixel Art / Current wip looking for advice.
« on: August 31, 2008, 08:39:25 pm »
Here is my current WIP it is done from a old sketch I did will in japan, I finally decided to scan it and color it , I thought it would make a nice second pixel project.

This is as far as I have gotten at the moment, I figure advice at this stage is batter then advice after completion.

- updated 11:46

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Pixel Art / Looking for critisism
« on: August 31, 2008, 01:52:05 am »
Greeting fellas I have been interested in working on some pixel art for some time and found some time on my three day weekend to complete a project.

-As my first project I thought I should limit my color use, I decided to use the pallet provided for the Isometric Collaboration IV challenge, I also believe working with limitations spur innovation.
-I went for a cartoon style in the vain of old Lucas-art games such as Day of the Tentacle, a favorite game of mine.
-I think the shoes may need a little work I can see how my effort had improved from start to finish considering I started on the shoes first and worked my way upwards finishing second on the bag and then finally on the face and headset.
- I tried to minimize my use of dithering although to increase color I decided to use it in various locations.

Here it is...
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