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Topics - Pangolin
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Pixel Art / Advice on simple project
« on: July 18, 2018, 04:10:29 pm »
Heya. This is my first real pixel art project and I would love to hear any and all critique about it. I am aware that the styles are a bit all over the place and that just can be attributed to the fact that I was trying out a bunch of different styles. That being said, I will still accept criticism about how I should work to make them all mesh together to form a more cohesive project.

A few notable points of interest for me at least are the balloon, the hat, and the outlines.

I wasn't quite sure how to work with the balloon so I just dithered it into a few different color groups.
The hat kinda just looks very samey and doesn't quite have the contrast I was looking for. However, trying to work with value and colors has just yielded awkward results. So I would love some advice on color choices
The black outlines I am aware are not really best practice and I would like some advice on how I should set them all up and choose colors for them without making things have no contrast with the background.

Also to note there are color palettes for each part to the left of the object.

The entire image


The balloon without the hat


edit:
Because I forgot to put this in the first time
at 100% zoom

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Hello, everyone. This is one of my first pixel art pieces and it would be awesome if I could get some advice on how I should approach making it look fantastic. This is a character made for a game and as such, I need the four views of the character (up, down, left, right). I have included all of those but the one that really sticks out as weird to me is the up and down versions. Those were the last two. Any advice is much appreciated and I hope to someday create something as awesome as what I have been seeing in here lately.



Thank you

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