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Topics - ortodoxx
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1
Portfolios / [Portfolio] Marcus Johansson, Iso-artist.
« on: July 21, 2010, 08:01:02 pm »
Name: Marcus Johansson
Age: 28
Location: Sweden
Email: johansson.marcus84@gmail.com

Looking for: Payed work both freelance and inhouse.
Experience: 2 years as a professional Iso-artist.

Work:
  • Playdo AB, Sweden. Inhouse all in-all pixelartist and implementer.
  • Domisuto LLC, California USA. Freelance pixelartist

Introduction: Hello! My name is Marcus and im a game developer from Sweden. I have worked with a few published games in diffrent genres/styles including the graphics i will show you underneath this introduction. These are just a few samples of the work i'we done from both of thoese games. I will update with more over time. If you wanna get in touch with me or view my resumé please email me on the given address above.

//Cheers



TinyTown - Facebook game, Domisuto LLC


Property of Domisuto LLC, California




Property of Domisuto LLC, California





Property of Domisuto LLC, California





Structure and ground made by Jordi Torres, Flowers and crates made by me. Property of Domisuto LLC, California





Structure made by Clest Bruno Santos, organics added by me. Property of Domisuto LLC, California







Spineworld - MMO, Playdo AB




Property of Playdo, Sweden







Property of Playdo, Sweden.





Own projects


Start of a flash-game http://johannes.gotlen.se/BlogContent/aiGame/ Semi mockup. Press Ctrl and click the cubes to remove them and replace them, will cause the movementpath to change after the loop is done.


2
Pixel Art / Isometric AI-project [Wip]
« on: July 17, 2008, 11:35:04 pm »
Hello again folks!

A friend asked me yesterday to help him out with some graphics to an AI-project hes doing.

The program will use 2 diffrent characters wich competes against one and other in who can collect the most fish under a given time. They will also be able to hinder their opponent by breaking the ice close by to make them take a longer way to reach the fish.

Once the basics are done it´s though of that you as a "player" can modify the stats of one of the characters and then upload it on the internet and compete agains others to see who has made the better fish-catcher.


The "game" as it is now uses a 3x1 isometric veiw with a 12x12 grid.

This is a fast Mockup i did (it takes forever to place the cubes).




Here are some of the blocks.




Later i will start with the groundtile and the broken icetile.


C&C Welcome :)


3
Pixel Art / Iso Character assignment
« on: July 02, 2008, 07:38:21 pm »
Well i got an assignment where i had to do a character from a concept with the restrictions:

16 color template
Max 70 pixels high and follows a 3x1 Isometric grid.

And here is the outcome.




the eyebrows was my biggest issue here.


C&C welcome.

4
Pixel Art / [WIP] Iso Bridge
« on: June 24, 2008, 08:34:57 pm »
My second atempt.

There is a company called Playdo that does a game called Spineworld where i want to have my internship, thier game is fully isometrical so i need to work up a portfolio with things that somewhat resembles thier style.

First up is a Bridge

I will soon add a railing to the top wich means ill prollyhave to redo alot of stuff. but im doing this to get a feeling for the shading etc.




So, this is my finished product.




C&C Welcome  ;D

5
Pixel Art / My first Pixelart Ever!
« on: June 22, 2008, 02:37:56 pm »
Hello folks!

I found this forum 3 days ago and saw some really awsome stuff, iwe never tried pixelart befor but it seemd fun so today i gave it my all first try!

It's nothing special but here goes.






Small Update.



C&C welcome  ;D

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