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Topics - dookillyou
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1
Pixel Art / [CC] Top-down Shooter Mock
« on: June 28, 2018, 06:12:20 pm »
Hey guys, been awhile since I posted here.
Look for some cc and feedback on a mock I did recently that was inspired by Monolith and Downwell,
Using the db32 palette.

Thanks a ton guys  :y:



2
Pixel Art / [CC] Grass Tiles
« on: September 11, 2017, 12:15:25 am »
I Attempted grass tiles the other day and created this wonderful tile using refs

I find that I have a problem with the rocks/dirt under the grass and used "moss" around the tile to make it better
Today I when back and created a new grass tile with a new ref and this is how it turned out:

This one feels a lot better compared to the last one, but I feel I could still improve on it, any suggestions to make it better would be awesome!

3
Pixel Art / Skeleton using pico-8
« on: September 02, 2017, 12:30:13 am »
I wanted to try a skeleton using the pico-8 palette and created this lovely skeleton in 64x64


Any suggestions would be helpful!

4
Pixel Art / Dragon Warrior IV Study [C&C]
« on: August 31, 2017, 05:18:40 pm »
I wanted to do some practice, but I didn't want to overwhelm myself. So I did a study of a game I really wanna try with some characters using the pico-8 palette, Dragon Warrior IV!
any suggestions would be great!




5
Pixel Art / Game Palette, need opinions
« on: August 27, 2017, 04:28:33 pm »
http://imgur.com/UAIpMu9

Trying out my own palette for my game and could use your guy's opinions
I have no clue on how to post the image on the site   :P
Thanks!

6
Pixel Art / [WIP][CC] Armor
« on: July 07, 2017, 04:30:15 pm »
Hi everybody, I been trying to get used to colour and how it works and my palette making skills are not so good currently, so I went and used the GB Palette and played with the 4colours that it has to offer and created this:


with myself finishing that, I wanted to challenge myself and create a large scaled version of it. but I created a base for it before I tackled it:


Then I attempted to create the large version of the work, keeping in mind that it would have to keep in mine of details now of the armor and figure and made this:

which stumped me, is it the lack of colours that the GB palette has to offer to make the fine details on the armor. and creating the legs were killer as I tried to follow a light source I picked and looks like pillow shading..

Thank you.

7
Pixel Art / {CC} Cloaked
« on: June 30, 2017, 12:27:59 am »
Hey guys, another round of practice(fun), I tried to focus more on shading and AA in this one and would love some insight!

and if any of you guys use Aseprite, how can you make it so the line doesn't add more pixels when you filling it in with the pencil tool


Thanks!


8
Pixel Art / {CC} Toy Shovel
« on: June 28, 2017, 10:48:42 pm »
Doing some general practice with pixel art and I mustered up the guts to do something out of my comfort range

and I created this toy shovel, I'm just confused with it. Maybe it could be the shine with the plastic.

Thanks in advance!




9
Pixel Art / Slime Mob
« on: June 12, 2017, 11:08:16 pm »


I feel like there something off about this and changed it a few times. I would love a critique. Could it be the hue shifts or the shape of the cube slime, maybe depth?

Thank you,
dookillyou

10
Pixel Art / New to PixelArt, Tree
« on: June 08, 2017, 10:54:26 pm »



I'm new to pixel art and been following Heartbeast pixel art course and made this going through the course and would love a critique

Thank you,
dookillyou

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