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Topics - Salvage
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Pixel Art / [WIP] game sprites - tank and dialog portraits
« on: December 18, 2008, 08:22:42 pm »
Here are some sprites I'm working on for my game, probably going to be 320X240 (doubled) resolution.
They reference a project of mine called snugsuds, www.snugsuds.com and I'm looking for C+C if you please.
The tank body and turret are separate to allow for strafing fire.
You can drive in any direction while firing in any other.
Movement is in four directions and the animation shows all iterations of driving/firing combinations.



The portraits are there to help the player know what character is talking.
I'm trying to find a balance between keeping the dialog boxes small, but also readable and in an eye pleasing format.







A baddie:





2
Pixel Art / [WIP] dog monster!
« on: September 01, 2008, 05:08:44 am »
I did this doodle cause I wanted to try anatomical stuff.
I am ok with how I got the forms to read so far, but I don't love the shading or colors and would like something more interesting.
Any technique suggestions?
C+C and/or edits are most welcome.
Thanks :)



Current:

3
Pixel Art / [WIP] Running samurai
« on: March 03, 2008, 08:25:14 am »
Submitted for a challenge, but still trying to give it the touches it deserves:



Based on the piece:
http://i252.photobucket.com/albums/hh18/Salvage_edits/samurai_edo_shoji_reference.jpg



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Pixel Art / [WIP] miner character
« on: January 31, 2008, 06:13:27 pm »
Greetings, artists. I'm trying to learn some things. This is my first post here. This original character is hand pixeled directly in graphics gale. C+C if you please!

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