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Topics - brianskywalker
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General Discussion / Mockup Frenzy 7?
« on: February 02, 2008, 07:00:11 pm »
Well the last mockup frenzy ended in november, so now I'm wondering when the next one is coming. Anywho, I have a suggestion for it.

The next mockup frenzy *could* be youtube themed, where you choose a (non-videogame related) youtube video to base your mockup on. It would also be cool to use SNES specs for it. Meh.

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Pixel Art / sidescroller mockup [WIP]
« on: January 28, 2008, 05:19:33 am »


This is my first game mockup ever. for practice, but if it turns out nice then I'll consider making a homebrew game. I'm really not sure about the background, I might do some AA on it since it's not very easy to get something like that to look smooth enough without it. really not enough contrast between the character and the bg either. I might outline the character or change the bg to fix it.

meh the character isn't that great either.

Anyways critiques would be awesome. (Imma add more stuff and enemies soon, but I really need to sleep now. X.x)

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Latest version + WIP:



Also another mockup:

new: old:

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Pixel Art / [wip] supah person title
« on: January 25, 2008, 08:15:22 pm »
Well here's my first post. I've been pixelling since MS paint, but now I use a Mac. For quite a few years, I've wanted to do some c64 stuff, and there's an Amiga 2000 about four feet away from me--unfortunately it's running NetBSD. (The last time I've used Amiga OS was some time in the Nineties.)

So here's something I've had for a couple weeks. It's not really done and I got stuck. So yeah.



This actually started as something I randomly sketched one night. The next day I went on and blocked in my first version. I left it alone for a while, I came back to it and fainted from the pure choppiness of it. I came back and redid most of it, and got this. Today I tried to make it shiny. I'm really not happy with how the "person" text came out when I tried to make that shiny, and after trying several approaches to the lines around it, I just went back to what I had before.

It's 240x160 with 6 colors. Maybe I'll make it into a game once I conquer my fear of backgrounds and making non-1bit walking sprites.

Also: I referenced the titles from Vice and Journey to Silius when  making it shiny. I'd appreciate general crits, as I'm hoping to improve.

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