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Topics - Zombiemambo
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Pixel Art / [WIP] Hoplite -Update 2-
« on: January 17, 2008, 11:45:12 pm »
I think I'm almost done, I just need to adjust the shield a bit and finish up the spear. C + C greatly appreciated. Best viewed at 2x, IMO.



-UPDATE-

Stretched out the body, shrunk the head, finished the spear (I think), modified some of the colors, finished the shield (I think).



-UPDATE-

Darkened the base yellow, tweaked the shield, and reduced the color count by 2 or 3. There's still 2 colors that are hiding, a mere point or 2 lighter or darker than the rest, that I can't find.



-UPDATE-

Just scrapped the shield and cheated using the circle tool (no shame!). It's finished, unless anyone has something to say about it.


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Pixel Art / [WIP] Demon Armor *UPDATE 3*
« on: January 13, 2008, 12:03:59 am »
My last thread went unnoticed, sadly, though I think it was just too small and unfinished to comment or critique. I got busy and never finished it, but I whipped something up in about 20-30 minutes. Started out as a random doodle and I decided to try and dither it. C+C welcome.



--UPDATE 1.--

Added some details.



--UPDATE 2--

Added the shoulders and started the arms:



The dithering looks a little shaky on the left (his right) shoulder, I'm not sure how to fix it.

--UPDATE 2.5--

Started the sword, finished the right shoulder pad, started the body armor.



--UPDATE 3--

Added the elbow pads, finished the basic outline of the body armor, started the "legs."


3
Pixel Art / Getting back in the saddle (WIP) *Updated*
« on: December 22, 2007, 07:36:45 am »
I haven't pixeled in years, and I was never good to begin with, but I always loved Pixelation. I was sad when the site went down, but finding it again and seeing all of the amazing artists here has inspired me to try my hand at it again. I've got a very-WIP piece to show to you guys, C+C more than welcome:




- Update -



Not really sure where I'm going with it, lots of minor tweaking on the body so it looks pretty messy.

- Update -

Further pallet tweaking.


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