Hey guys, I'm writing an essay about why the blending of 2d and 3d sometimes works and sometimes doesnt, and I've got onto the subject of pixel art.
What i'm basically arguing is that 2D pixelled sprites are better than pre-rendered CGI sprites because the artist is essentially working in the base medium.
i.e if your working with pixels then it makes sense to be able to control each individual one, as opposed to letting the renderer decide for you.
Can anyone think of some good examples to back this up, I'm basically looking for a 2D pixelled sprite and a pre-rendered CGI sprite of similar sizes
to show the difference in clarity between the 2 mediums.
Any suggestions or ideas are muchly appreciated