Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Double7
Pages: [1]

Pixel Art / Trouble with cyberpunk color pallettes
« on: January 12, 2017, 05:28:11 am »
Hey guys. Haven't been here for a while and I am happy to say that I now have some time to work on some games :D

So my friends and I were talking about what type of game we wanted to work on and we came to the decision we would make an NES quality cyberpunk game. (NES being the resolution). It would be very reminiscent of the original legend of zelda as far as character size goes.

The reason we decided on this sort of size is so that we could max out on story, level design, and the types of things I really enjoy about games and that I want to include. In past projects where I used this NES scale I also used the NES color palette, which probably won't work too well. So I need a color palette that would work in this cyberpunk underground type of world.

Also, we plan on throwing lighting effects ontop of the game to give it more ambiance and to transform the NES style a bit.

Here is some colors I found while looking at a couple hundred different cyber punk photos, some pixel some not. I want to get a wide range of colors so that different areas can have different "feels" color wise so that the player can have a better sense of what the world's structure is.

Any tips for me? Know any palettes that would work well for this?

Thanks as always guys.

Pixel Art / [C+C] Orb UI Element
« on: June 30, 2016, 02:37:07 pm »
Hey guys, I am currently working on some UI elements and I am tackling the "health" orb while having nothing to do at my job.

Right now I am just focusing on the actual orb, (the wraith is nowhere near done, so it looks like shit atm).

I have done some orbs in the past but none this large, usually around 32x32 size. So any help or ideas would be greatly appreciated, I will be sure to update this topic when I finish the wraith and other parts of the UI.

Here it is with less outline on the orb's border

Updated the wraith. I don't really care for the right part of the wraith but I don't really know what to do with it. Any ideas?

Most Recent Version :

Pixel Art / [C+C] Village Building Tileset
« on: June 22, 2016, 02:44:09 pm »
So this is a tile-set that I have been working on for a few days, and while I am happy it is done... i know it isn't.. well... done.  I think I need help with the colors and I want to say that the feel we are going for is "spooky" and it will be housing nice versions of usual enemies in other games like skeletons, zombies, and scarecrows (oh my).

So here is the image, any suggestions would be great :)

(In case it is that bad and I just don't notice, it is a thatch roof and cobble walls).

Also, the blank space in the middle isn't important, just where I put some tiles that I will reuse.

Pages: [1]