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Topics - Mathcong
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Pixel Art / house/shop
« on: January 05, 2020, 01:33:27 am »

looking for some feedback on this house:

i feel like maybe the roof doesnt quite fit the rest of the house, even though i worked like 3 hours on it :p

this is some other art i finished, should be a similar style (ground tiles are missing i know):

Pixel Art / background [WIP]
« on: October 16, 2019, 08:44:40 pm »

made a background for a platformer im making, would love some feedback :)

trying some different colors:

with the tiles from the game:

it will be parallexing as well

Pixel Art / tree [WIP]
« on: September 30, 2019, 07:35:12 pm »


looking to improve the tree above,

i still want it to be without outline, and sortof muted like the grass (pretty happy how that turned out).

any feedback is appreciated ;)

Pixel Art / run cycle animation
« on: June 10, 2019, 09:42:12 pm »

Its been a while since i last did pixelart and im looking to improve this run cycle:

the character is supposed to be leaning forward a bit.

Pixel Art / walk cycle + sum tiles
« on: August 12, 2017, 10:19:19 pm »
Hello, im working on some platformer assets to play around with in gamemaker.

i made a walkcycle and some tiles , id like to know where i can improve/change:

personally i feel like the character and tiles dont really fit togheter, but im unsure why that is.

Thank you for taking a look, Mathcong

Pixel Art / 32x32 pixels/ pixel october
« on: October 12, 2016, 10:25:06 pm »
Hi, im doing a little pixel a day this month, like inktober.

These are the ones i made so far, and i would love some feedback, thoughts, etc...

I got the advice to make small pixelart and limit my colors, so i would think more about the placement of the clusters

thanks for reading peoples (;

Pixel Art / pegasus animation, looking for some feedback (WIP)
« on: September 30, 2016, 12:17:01 am »
Hey, been doing this animation for a while now.

did 3 different walk cycles and a jump& fly animation.

I looked so long at it i find it hard to see the weak points, maybe you peoples can point them out ;)




Thanks for all pointing all those things out, should be a bit better now (:

Pixel Art / Hell Gate [WIP]
« on: July 03, 2016, 11:10:09 pm »
Hey peoples,

been working on this background image themed around some forgotten entrance to hell

i struggled a bit with the drop shadows in purple, not knowing how long they should be.

Looking for some overall feedback, maybe ideas to add to it   (:

Pixel Art / WIP rogue profile picture
« on: June 09, 2016, 07:32:09 pm »
Hi, i'm trying to make a profile picture i can use on forums/twitter.

Maybe you peoples can give me some feedback?

^ 40x40 px, should be the right scale for twitter

a picture i used for reference:

EDIT: Added a backround, to give it more depth but it looks a bit random :/

Pixel Art / first walk cycle attempt [Nudity]
« on: June 03, 2016, 01:04:44 am »
Hi there,

First time posting on this forum, looking for some tips and hints on my walk cycle, and my style of pixelart.

I haven't been doing pixelart for very long, so i am unsure if i use AA/outlines right.

I know its not really nude, but i didnt wanne break any rules by not putting it there

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