Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - dille
Pages: [1]

1
Pixel Art / A strange bird!
« on: April 27, 2007, 08:29:17 pm »
Just trying something new, completely opposite style compared to what i use to pixel. I don't know what to think of it, but it is quite interesting so i thought i should post it.


2
Pixel Art / My first walk animation.
« on: April 14, 2007, 06:33:00 pm »
Hello everyone.

Im currently trying to develop a style that look good, is fast to draw and easy to animate. When i got the style down i will try to make a game. Anyway, this is my first walking animation, it has 4 frames and i want to know how i can improve it. In the game it will be displayed at 200%. I would also like critique on the style, does it work or is it too simple? Do you have any ideas on how i can improve it further while still keeping the simplicity?

Thanks in advance!






edit:
New palette, what do you think?

3
Pixel Art / [WIP] Woman/Cyborg/Nude-thingy
« on: June 14, 2006, 06:25:21 pm »
Here are the lines so far, will finish it tomorrow.


4
Pixel Art / Platform tiles + creatures.
« on: June 13, 2006, 05:50:46 pm »
Hello everyone, I'm a long time lurker/admirer (i was lurking back when Pixelation was still young and alive - maaaaaaaany years ago  ;) )

I've created some pixel-art from time to time but I've never really tried to learn it. Well, this will hopefully change now as I'm doing alot more pixel-art now then i usually do.

If you're interested you can read this little presentation of who i am, otherwise just look at the pixels below.

My name is Martin, I'm 19 years old and i live in Sweden. I'm very interested in graphical design/communication and i usually work with photoshop and illustrator. This is also what I'm studying right now at the university. What makes pixelart so fascinating is how some of you people use colors - its fucking unbelievable what some of you can make with just a few amount of colors, and sometimes even with a terrible pallet like CGA/EGA/VGA and whatnot. This is something i want to learn for myself but right not I'm not even trying as you can see.

OK, and now i will add some comments on the art. The dirt/grass-tiles are made from a tutorial i cant remember where i found (edit: the tiles are based on Indigos tiles!). The ladder is inspired by Gas13 and i think i even stole some of his colors. The monsters are made 100% by myself, i mainly want critique on the coloring - edits are highly welcomed! I know the lines sucks but thats not as important as the colors right now (to me).

The pillars are also made from scratch without a tutorial but as you can see i cheated and used the noise-filter in PS. I know that some consider this a huge sin but i like the result so i kept it for now.





I just noticed that the colors are a bit darker on the web then when i view it in photoshop. I'm using ColorMatch RGB as the color profile in PS since that's what we use in school. What profile should i use to make it look the same in PS as on the web?

This post is getting way to long i know, but one more thing, where is Ndeal? I would love to see some of his recent work both in pixels and vector if someone can point me to his portfolio/deviantart/forum he uses.

Peace!

Pages: [1]