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Topics - RujiK
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Pixel Art / [C+C] Female 64 x 64 Portraits
« on: March 02, 2016, 05:33:08 pm »
I have about 20 (and growing) portraits that desperately need some ruthless criticism. To start, here are 4 females.



I am concerned about them looking anatomically incorrect, boring, flat, or worst of all, amateur-ish.

Please hold no punches and I thank you for your time.
(Edit: Replaced dead photobucket image with imgur image)

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Pixel Art / [CC] Lots of ARPG Landscape Stuff
« on: November 24, 2015, 06:45:03 pm »
Programmer/Pixel artist soloist here. Here is some art from my current game:







I'm not really super-pleased with the colors anymore and I'm hoping for pointers or one of those awesome miracle edits. A completely new palette or a few tweaks are welcome ideas. I kinda want more color variation (As in grass is yellow, green, and blue instead of just green) but I also kinda want less colors (as in total colors). Maybe I've just looked at it too long but I need some trained eyes.

Also any other feedback is appreciated. Thanks

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General Discussion / Seamless Material
« on: August 20, 2015, 12:32:13 pm »
Long time lurker and mediocre pixel artist.

Seamless tiling is a big issue for pixel art, so when I saw that the 15th irregular polygon that can be seamlessly tiled was discovered last week, I thought I should share. It has definite pixel art applications but it might be hard to apply on a small 16x16 tileset.




Hope this will be useful to some one.

Story and better picture:
http://www.npr.org/sections/thetwo-way/2015/08/14/432015615/with-discovery-3-scientists-chip-away-at-an-unsolvable-math-problem

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