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Topics - stevenblanc
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Pixel Art / Barbarian Idle Breathing Animation [C + C Welcome]
« on: March 05, 2015, 05:01:51 pm »
Hey folks,

I'm working on building up the action sprite sheet for my character but he's only 32 px tall and I'm having some difficulty making animations seem natural.

I think I've got running down after some help in the pixel art forum:


However, my breathing action seems a touch off:


How can I make this more natural with the space given? I've tried to move around the colours to give the chest a lifted appearance and I dabbled with adding another frame in but I couldn't get the mid point to look natural too.

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2D & 3D / Sprite Build Review
« on: February 28, 2015, 10:48:54 pm »
Hey folks,

So I posted a pixel character on the other board but I'm having a really hard time deciding on the resolution for my game so I started putting together a 198x128 version of the character to test.

As the 198x128 has a lot more detail I'd appreciate feedback on colouring, tones, and human form.

So 40x32 sprite:

Standing


Running


and the 198x132 sprite sheet and clothing samples:

Standing, First run frame, Crouching Sketch


Standing, Outfit 1.


Standing, Outfit 2.


Avatar

3
Pixel Art / Character Sprite Review
« on: February 26, 2015, 04:31:40 pm »
Hi folks,

Just discovered this site and I've seen some amazing pieces and some amazing C&C. Hope I can learn a lot from you guys.

I've started building a game mostly because I enjoy the art side of it. I think I've got a handle on pixelated sprites but I'm hopeless at balancing palettes for backgrounds.

I'd appreciate any feedback on my first sprite though, and I'll work my way up from there.

Running

(Ignore the disappearing bracelet)

Standing


Cheers,

Steven

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