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Topics - thoughtmachine
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Pixel Art / The Evil Eye -- the Secrets of an Evil Antagonist
« on: February 04, 2015, 09:58:56 pm »
What is the ideal appearance of an evil antagonist?

Does anyone have good theories for creating the ideal appearance of an evil antagonist?

And if so, please share them with us.


2
Pixel Art / Female Sprite Faces for Mobile Suit game ~ OCTO FORCE
« on: February 01, 2015, 10:35:07 pm »
Could we get some feed back?

Which chick should be the main female lead character?

Which chick should be the main supporting character?

1.

2.

3.

4.

5.

6.


We're going make more, this is just our first batch.

3
Pixel Art / UPDATE: Pterodactyl Mobile Suit Design ~ OCTO FORCE
« on: January 31, 2015, 08:34:27 pm »
EDIT:

Can you guys give us more feedback on our Pterodactyl Mobile Suit design?

Should we use one exhaust or two?
Where should the mecha's arms be located?

~jet mode~



~Mecha mode (front)~

The mecha front still isn't done yet, we still need to design another head and give the whole body a shiny metallic finish with proper shading.

~Mecha mode (back)~

Here is the back so far.

4
Pixel Art / Rocket Launcher Structure
« on: January 23, 2015, 01:26:38 pm »
 
Quote from: thoughtmachine
Could someone give me a few pointers about the structure of my rocket launcher?

Which one looks more correct given the perspective of the art?

Do you see structural design flaws in one or both of them?


A


B



EDIT:
Here is a screenshot of the rocket launchers!



I am not done with this sprite yet.
I am trying to get the shape and perspective correct before I color and shade the final version.

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