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Topics - jackjokezz
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Pixel Art / [WIP][C+C] Fantasy Arcade ARPG game
« on: December 20, 2015, 02:14:19 am »
Hey everyone! I'm currently working on this game that was born out of Ludum Dare 34, but I'm not sure what it is, but my palette just doesn't feel right if you get what I mean. I tried creating a unified pallet for the first time; lots of blues, blacks, and purples, but I just feel like it's either overdone or just not done correctly? Hopefully, someone else with a better background in colour, pixel art, or painting in general can help me out ??? because color is just not my strong suit. Just for reference here's some games I've taken inspiration from;
  • Alundra
  • Hyper Light Drifter
  • Terranigma
  • Castlevania

I really want a washout grim feel to the game which is going to be contrasted with big explosions  :lol:

Pixel Art / [WIP][C+C] Need help with Game Sprites (Colors, Sprites)
« on: April 10, 2015, 07:53:00 pm »

I've been working on this game for about a week and I can't seem to get the world to feel cohesive, long story short it's a top down shooter taking place in the future where a pilot crash lands on an unknown planet. However, I can't get the pilot to feel like he "belongs" with the world or style. I know it's the colors, but I don't know what to do? Any help would be greatly appreciated, thanks!



Pixel Art / [WIP] [C+C] Sidescrolling Platformer Sprite
« on: November 24, 2014, 03:26:50 pm »
Hello Everyone!

I'm new to the forum (first topic whoot [smile]) and I've been seeing that everyone here's been getting some really good critique! Well long story short, I've got this sprite of mine that I've been playing around with and I can't quite get him to look the way I want. I feel like his shoulder's a bit off, the colors are kinda messed up, and my shading is terrible, but I don't really know which direction to head into?

I'm honestly just looking for someone to tell me everything wrong with my sprite so I can learn because I've been dying to improve my skills so I can start animating this guy. Any help at all though would be much appreciated thanks!

Some other stuff too
  • The atmosphere is meant to be very dark and gritty
  • I started with Castlevania's gothic and realistic kind of sprites as inspiration
  • I tried to make it look like he was wearing baggy cargo shorts and sneakers, but I'm not sure how readable that is to someone else?
  • He's meant to have short hair, kind of like Dante from DMC:Devil May Cry, but hair is really difficult for me to show in pixel art if it's not long. Tips?
  • Does he look insanely stiff, or is it just me?

Oh yeah and just a heads up, I'm new to the whole forum thing so I hope I used the tags right (WIP = WorkinProgress & C+C = Comments and Critique?) thanks again!

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