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Pixel Art / Background and foreground
« on: October 02, 2014, 06:50:13 pm »
Guys, I'm a newbie in sprite, and I'm a programmer.
Is there any tips to make distinct difference in foreground and background sprite. I use blur, but something feel really off...
and is there any example on how to make moldy iron, and moldy brick?
Something like log horizon
http://media.indiedb.com/images/groups/1/1/84/log-horizon-akihabara.jpg
Is there any tips to make distinct difference in foreground and background sprite. I use blur, but something feel really off...
and is there any example on how to make moldy iron, and moldy brick?
Something like log horizon
http://media.indiedb.com/images/groups/1/1/84/log-horizon-akihabara.jpg