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General Discussion / the dawn of voxels upon us, pixel art is the foundation to the workflow pipeline
« on: May 20, 2015, 09:48:34 am »
Hello pixel friends
https://www.kickstarter.com/projects/1760210928/voxelnauts-vr-mmo
I've been working with Starbound and now Voxelnauts for the last 2 years, and I realize how integral pixel art is to the voxel-pipeline. Pixel-based orthographic art is the quickest route to high-quality 3D voxel art.
Voxelnauts is a metaverse game where everything in your imagination is possible, in a seemless and connected gaming universe made up of modified planets. The mods are developed by different players, developers, and publishers.
DAE here voxelart?
https://www.kickstarter.com/projects/1760210928/voxelnauts-vr-mmo
I've been working with Starbound and now Voxelnauts for the last 2 years, and I realize how integral pixel art is to the voxel-pipeline. Pixel-based orthographic art is the quickest route to high-quality 3D voxel art.
Voxelnauts is a metaverse game where everything in your imagination is possible, in a seemless and connected gaming universe made up of modified planets. The mods are developed by different players, developers, and publishers.
DAE here voxelart?