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Topics - yyboyyy96
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General Discussion / Best design Choice for an Inventory
« on: October 24, 2021, 11:44:58 am »
Hi all,

I'm making a top down RPG game (Zelda like) and I'm at the point of making an inventory system.

I usually make it with 16x16 Slots in a scale of 6rows and 4columns. which is fine by itself but for a game that has a limited Pallette (NES Palette) this could be an eyesore with those dimensions and color limitations..

How would you guys design such a system that pleases the eye with those dimmensions?

Job offers / LF> Pixel artist FF like Static Monsters
« on: August 23, 2021, 12:41:50 pm »
I'm looking for someone that can make Final Fantasy like monster images.

Monsters like these:

64x64 Max.

NES-Style (Dark):

I already have the RPG sprites (TopDown 16x16 Side/Front/Back -view characters).
So the only thing that needs to be done is to translate the RPG sprite into a Dark 64x64 NES styled Monster portrait with a cool pose.

Hit me up with your portfolio and price per character.

Job offers / [Paid] Sprite animation enhancer
« on: April 29, 2021, 08:02:53 pm »
I have some NES style character animations that need some enhancing (better readable motion, polished and lively looking).

the character is 32x48

PM me if you are interested!

Pixel Art / Grass
« on: February 07, 2021, 08:15:51 pm »
Hi al,

Does someone know a handy trick to draw lots of shaded grass very fast? I want to make the world look as if it isnt made with tiles (most of the ground/grass etc.. made from hand). to give it a unique look. Obviously this is extremely time consuming to do!

I started with the roads and spray painted lots of different shapes in a selection to give it a ground path look. it works alright in my opinion.. But now the part where grass is overgrowing on the path from the sides. I can draw everything by hand but I think that will burnout even the best pixel artist at some point of the day.. so does someone know a handy trick to draw lots of different shapes and shades of grass and whatnot for this?

I'm using Aseprite.

Pixel Art / Animation
« on: September 28, 2020, 08:38:17 pm »
Any Tips?

I like the simplistic cartoonish style and its size.



Pixel Art / Castle Wall
« on: August 28, 2020, 05:26:21 pm »
Tried making Castle Walls. any tips on how to improve would be nice :)

Pixel Art / Female Character
« on: August 22, 2020, 07:19:01 am »
My attemp to a female character

this is what my imagination limits me to do.. so how would you guys try shaping and making this character to look more polished?

Pixel Art / problem with muscle and pose
« on: September 13, 2018, 07:30:35 pm »
Could someone help me out with this sprite I just cant seem to get the muscles and arms correct.

Pixel Art / female character base
« on: August 28, 2018, 12:03:47 pm »
hi all,

I have made a female character and I need some feed back :D

for the first time ever I'm satisfied with the hips however the part that gives me a lot of trouble are the arms, breasts and feet.

- the right breast I have made intentianally higher because I didn't like the looks of it when they are both round.
- I dont like the looks of the arms at all! in fact I think its skinny. what do you guys think about the black area in between the left arm and body?
- honestly I dont know what to think about the feet... thay are bothering me for some reason.

any help would be nice!

Pixel Art / [feedback] Tree + golem
« on: January 07, 2017, 07:47:46 pm »
hey all,

I made a tree and a golem and I would like some feedback on them.

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