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Pixel Art / [WIP][C&C] Sidescrolling strategy - game art
« on: November 15, 2014, 11:10:09 pm »
Hey guys!
As I've stated in a previous topic, rather than creating tons of new ones I'll have this one regulary updated.The game takes place in the medieval era, with a bit of darky feel, but graphics wise in a simple way, with some style. All the graphics will be viewed at 2x, the map will be tiled, there will be mining included so take a note that anything I'm doing must be tiled if it's not a whole object. I'd like to ask you for your critique and help on whatever game asset I'll paste. If there will be anything specific that will be stated under each house. Thank you and I appreciate your feedback.
Farm and Warehouse (There's some scenery missing which I'll post together in a sheet)
at 1X http://shrani.si/f/23/H7/1RFOnLgM/farmwarehouse1xv1-buildi.png
City Hall lvl 2 (Really basic City Hall, you start with a tent that is upgraded to a cozy house)
at 1X http://shrani.si/f/46/Z8/YRvQJiR/cityhall21xv2building.png
The Lift (For going deep into the mine, eventually it is going to be pulled by an ox, when upgraded it might be switched onto some primitive machine to run it)
at 1X http://shrani.si/f/17/ph/3vm1k7BU/lift1xv1-building.png
As I've stated in a previous topic, rather than creating tons of new ones I'll have this one regulary updated.The game takes place in the medieval era, with a bit of darky feel, but graphics wise in a simple way, with some style. All the graphics will be viewed at 2x, the map will be tiled, there will be mining included so take a note that anything I'm doing must be tiled if it's not a whole object. I'd like to ask you for your critique and help on whatever game asset I'll paste. If there will be anything specific that will be stated under each house. Thank you and I appreciate your feedback.
Farm and Warehouse (There's some scenery missing which I'll post together in a sheet)
at 1X http://shrani.si/f/23/H7/1RFOnLgM/farmwarehouse1xv1-buildi.png
City Hall lvl 2 (Really basic City Hall, you start with a tent that is upgraded to a cozy house)
at 1X http://shrani.si/f/46/Z8/YRvQJiR/cityhall21xv2building.png
The Lift (For going deep into the mine, eventually it is going to be pulled by an ox, when upgraded it might be switched onto some primitive machine to run it)
at 1X http://shrani.si/f/17/ph/3vm1k7BU/lift1xv1-building.png