Hi guys,
I'm new to this site, and pretty new to pixel art as well. I've been reading a bunch of the tutorials and going through a lot of the posts here to try improve. I'm currently working on a tileset for a 2d procedurally generated game, and it would be great to get some outside opinions/suggestions. The tileset is supposed to be top-down similar to the old final fantasy look.
I am fairly happy with the grass tiles, I think the sand could be perhaps improved both in the texture and the shore lines. I'm struggling to get a good transition to the water tiles, and the rock tiles turned out I think horrible but I really am not sure what to do about it. It is supposed to be mountain.
And here is an example scene using the tiles:
Thanks for your feedback!