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Topics - Hoj
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Pixel Art / [WIP] Runcycle
« on: December 30, 2013, 01:24:00 pm »
Hi guys.

I'm working on a game at the moment (not the one I posted about before - I'm trying something new).

I've created a little character and I'm trying to get him animated. I'm having difficulty so I want your honest feedback and any help! I've never done walking before :)





He looks to be sliding, somewhat.

(and yes, he's small, I'm going for the 320x240 window size like on old games consoles :D)

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Pixel Art / Forest level [WIP]
« on: December 18, 2013, 02:13:47 pm »
Hello.

I've been working on a game for the past few weeks, I'm hoping it's going to be QUITE good. I haven't done much with pixel art before - I've done a lot of graphics and such, but never really spent much time on pixel art. I've been lurking around and you guys seem really good! So any advise or help is hugely appreciated.

It's proving difficult to do the graphics + the coding. As you can imagine, it's a lot of work. I've been scared to post because I've used Photoshop to add additional effects (ie. sunbeam, waterfall).

I decided that I'd essentially do what ever I want. I haven't stuck to a palette and I haven't ruled out using Photoshop. However, it does come down to drawing the levels pixel by pixel, then simply adding some additional effects later.



I'll take any advise or criticism on board (the HUD is going to change).

You play as the little yellow slug, called Flug. There's a huge story that goes with it, it's a sort of Mario/Sonic cross with RPG elements. I'll give more info on the game if it generates any interest.

Here is tiny piece of game play from the screenshots above, so you get the idea: http://www.youtube.com/watch?v=WWXTx6j-krA

One thing I'm having difficulty with is WATER, and the bottom of the waterfall (where it meets the water). How should it look? ???


Thanks.

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