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Topics - DragonDePlatino
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General Discussion / [Request] 6-Bit RGB Palette
« on: December 14, 2014, 11:25:41 pm »
Recently, I decided that I'd like to experiment with a mockup using 6-bit RGB (64 Colors, each color has RGB values of 0, 85, 170 or 255). This is the palette the Sega Master System used, and even though it's ugly I think I could get some interesting results. The problem is, whenever I search for a 6-bit palette I only get images like this:



This is the correct image, but it isn't very pixel art friendly. Instead, I'd like the palette organized into hue-based ramps like the NES palette:



Would this be possible? I've tried manually rearranging the first image myself and it's proven too complicated.

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Portfolios / [UNAVALIABLE] Freelance SNES Artist
« on: October 26, 2013, 04:25:32 am »
DragonDePlatino@gmail.com
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Skype: DragonDePlatino

Hello I am a freelance pixel artist who specializes in 16-Bit and 8-Bit sprites! I have a lot of experience working in many styles, and I'm currently looking for some freelance work. My rates are $3.00 per small-sized sprite. My prices are highly negotiable depending on complexity, and I offer as many reworks as you like free of charge. I do not accept shared-revenue, but am willing to wait up to a month for payments. Currently, I am available to work about 6 hrs. a day.

I will draw...
  • Sprites in sizes up to 64px.
  • Unanimated Pixel Art (i.e. cutscenes) up to 256x224 in size.
  • Humans, Monsters, GUI, Tilesets, etc.
  • Platformers, Space Shooters, RPGs, Puzzles.
I will NOT draw...
  • Very highly-detailed sprites over 64x64px in size (bosses, scenery and ships are OK).
  • Violent or gory material.
  • Anything pornographic.

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