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Topics - ChrisKalydo
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General Discussion / New artist - looking for tutorials
« on: April 21, 2013, 09:36:40 pm »
Hi all,

I recently started working on my first game. Its a contra style platformer (for now hehe).
I have a lot of experience with photoshop and texture artwork, but not the specifics of doing tilesets, grid-based designs etc.

Are there good tutorials that explain how to plan and layout such a thing?
I mean when I look at the artwork it seems so organic, but I know they broke it up somewhere into tiles that make sense and repeat interchangeably. Once I know the logic of setting up a tileset, I can start focussing on making it look good, but I fear I will waste a lot of time making "nice" looking stuff that can't be used in tiles for level design.

Thanks for any tips/links!



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