1
Pixel Art / In need of some help with improving some sprites
« on: April 09, 2014, 07:57:08 am »
I absolutely despise saying this since... well, I hate giving up but is there any chance I could get some assistance with actually re-drawing these sprites? I'm having no luck and I've been trashing EVERYTHING I've created. Someone helped me animation wise to create something a bit nicer, but that still doesn't help regarding coloring the sprite and getting the possible 45 degree angles right...
Quote from: Original Post
So, I've been designing a top-down mech game and I really could use some help with the sprite work here. The game is intended to have an NES style to it but I really need some help getting this looking great. I'm taking inspiration of the design from the M-308 Gunner from the game Metal Storm
.
Not EXACTLY the same, though I feel my sprite could use some work to look much more sleeker than it does now.
Lastly, I'm at a loss at any way to improve these (I want a 3/4 look, maybe sorta closer to pokemon leafgreen/fire red instead:
where the POV seems a bit more top-down than 45 degrees).
And here's my sprite:
The sprite I have follows the restrictions of the NES. 4 color pallete, with one color (pink) being invisible. The cockpit is a 'second' sprite that would be overlaid on top of the mech itself, hence why there's a total of 6 colors here. I couldn't get something looking good without doing this though I'd love to see what anyone else could do or suggest... I also have been trying (and failing) miserably at getting four diagonal angles.
So to re-iterate (as I feel that I might have inadvertantly rambled too much), I'd need help with...
- General help on improving what I have to get a better 45 degree view on it, maybe something closer to the perspective in Pokemon FireRed/LeafGreen
- Perhaps find a way to remove the 'overlaid' sprite to give some nice colors while keeping to only a single palette/no overlaid sprites.
- Some help with getting something drawn for the 4 diagonal directions...