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General Discussion / What makes shooting platformers fun?
« on: February 05, 2013, 03:07:44 pm »
Hi,
I'm currently developing a shooting platformer game akin to Contra and the Megaman(regular, X, Zero, etc) series. I wanted to ask from people what they find most fun about shooting platformers.
What would add replay value? How many levels should there be? How difficult should the game be? What are the good things you've seen in shooting platformers? What are the bad things you've seen in shooting platformers? What would you like to see in the future from this genre?
This would help me advance and get a clearer picture of what gamers would like from a shooting platformer.
I'm currently developing a shooting platformer game akin to Contra and the Megaman(regular, X, Zero, etc) series. I wanted to ask from people what they find most fun about shooting platformers.
What would add replay value? How many levels should there be? How difficult should the game be? What are the good things you've seen in shooting platformers? What are the bad things you've seen in shooting platformers? What would you like to see in the future from this genre?
This would help me advance and get a clearer picture of what gamers would like from a shooting platformer.