1
Pixel Art / [C+C] Witch Sprite
« on: June 16, 2014, 08:49:22 pm »
Hey all! I started working on a small platformer project and was wondering if I could get some tips on how to improve the sprite of my main character:

I'm still a bit unsure about the arm/hands, they feel off somehow. The orb is also a bit simple right now, I just drew it as a placeholder to use in the game but I'm trying to make one that looks a bit like a crystal ball but I'm having a little trouble keeping it from looking too noisy at such a small size.
The main thing I was hoping for advice about is more ways I can use suggested lines like on the top of the hat's rim. If anyone has any comments or suggestions I'd appreciate it!
Also, I'm currently using the 64 color palette Arne was working on a while back, I may make my own later though.

I'm still a bit unsure about the arm/hands, they feel off somehow. The orb is also a bit simple right now, I just drew it as a placeholder to use in the game but I'm trying to make one that looks a bit like a crystal ball but I'm having a little trouble keeping it from looking too noisy at such a small size.
The main thing I was hoping for advice about is more ways I can use suggested lines like on the top of the hat's rim. If anyone has any comments or suggestions I'd appreciate it!

Also, I'm currently using the 64 color palette Arne was working on a while back, I may make my own later though.
