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Topics - grazer
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Job offers / [PAID] Flexible 8-bit or 16-bit style game sprites
« on: March 02, 2014, 05:31:01 pm »
I'm looking for someone who can create a set of simple sprites with emphasis on flexibility.  These will be for use in the http://flowlab.io/ game creator, so the idea is to make sprites that are both as simple as possible (easy for a beginner to modify) and as flexible as possible for various game types (since this is a game creator, the game genre isn't known up front)

What I'm looking for:

1) All sprites the same size, 32x32 or smaller (16x16 would probably be ideal, and even 8x8 might work if you are amazing)
2) A variety of block sprites that can be combined to make various environments
3) A few characters with minimal animation frames (1-4 frames at most) for player or enemy objects
4) Consistent palette and style

It will be a real challenge to create something that fits all of these constraints, so I am mostly looking for someone who can come up with creative solutions to the problem.  The rate is negotiable, but I would prefer to pay per tile.






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General Discussion / Looking for feedback on my pixel editor
« on: November 30, 2013, 06:13:22 am »
I am working on a browser based game builder called http://flowlab.io.  It has (among other things) an integrated sprite and animation editor that is geared towards pixel art.  My goal is for it to be simple enough for a beginner to use, but flexible enough that experts won't get too frustrated.

Anyone can try it for free, you can sign up if you like (so that your work will be saved).  If you don't want to create an account, just click any game, then click "open editor" at the bottom,  click any object, select "edit" and then click on the sprite.  Your changes won't be saved, but you can edit the sprites freely and play the game with your updates.

Thanks in advance for any feedback :)

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