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Topics - Szyu
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Pixel Art Feature Chest / GR#198 - Stone Golem - Form, Shading
« on: July 08, 2014, 01:09:16 pm »
After a long time I made a pixel art... (as long as you can call it "art")
I tried to create a golem made of stone. However I am absolutely not satisfied with the shading. I looked at many references for stone shadings but I can't get it to apply to my work.

Goal is to have the golem be split up into its segments, so I can later just position them as I need to.

Any suggestions and critique is welcome.


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Pixel Art / Game Title [C+C][Need help]
« on: May 26, 2013, 11:26:51 am »
Hey everyone,
I am currently working on a snake-based game. Now it is at a state where I have to add some art (e.g. Title Screen). Now I tried to do some stuff, but i can't get it to my pleasure.
Personally I want to have my snake wriggling around some traps. Two of these traps are spinning around their center, but I have no idea how to imply this "spinning effect".
This is what I have so far.


I know the snake doesn't look very well, but it isn't finished yet. The wall and the snake should be a template for now and just give a rough idea while i am stuck with the 2 traps on the right. Any suggestions to improve my title screen?

Bottom right should be the menu when finished, so it should stay blank.

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Pixel Art Feature Chest / GR#115 - Space Ships - Topdown
« on: July 11, 2012, 09:22:36 pm »
Hey community,
I'm just starting off working on Sprites for my game, which I am programming on XNA, so I want to hear your real opinions. I will show you 4 space ships i have created and yes I know, there is much missing for good Sprites. With your help and tips I want to improve my skill.
So let's start with the ships.



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